Reputation: 11
I am learning A-Frame and have come up with an issue I am trying solve. The issue is animating a radius for a sphere to create a pulsating effect ie the sphere grows and shrinks. I have created an AFRAME Component and in the animation path i have put in the code is
animation = "property: geometry.primitive.sphere.radius; from: 0.1; to: 0.9"
But I get an error in the console
Error: Unknown geometry schema 0.1
so I think the "0.1" is relating to the radius value.
I also tried another way by creating a THREE.SphereBufferGeometry but i cannot figure out the components path to put into the animation property.
Can anyone advise me the best way to animate the radius of a sphere i would greatly appreciate it.
Thanks
Darren
Upvotes: 0
Views: 145
Reputation: 560
What do you mean by "I have created an AFRAME Component" ?
To know which property to animate, you can check here on the documentation to what each property is linked. For "radius" is associated with "geometry.radius".
I made a glitch that shows what you want to achieve, is it what you are looking for?
Upvotes: 1