Reputation:
I was trying to print a .bmp when I pressed a button, but this image would have to have "transparency".
I thought about changing the color of each pixel. This .bmp would be in front of another one, so what I want to do is: take the color of the pixels from the .bmp behind and paint the background of the front one with them.
The problem:
I imagine this could be done, considering that the background of the .bmp is white, just identifying if a pixel is white and changing its color.
However, I was not successful in trying to do this... I tried several references to base myself, none of them worked.
I tried this one: I tried to edit it to change the background pixels of the .bmp when they are white, to the pixels of the .bmp behind it. I was not successful, the pixels were all scrambled.
I also tried this one: the image was black and white (this has already been explained in the comments below).
I haven't find an example of the TransparentBlt() function usage with bitmaps to base myself on, I already tried to use it, but the image remained the same. here's my whole code:
#define _WIN32_WINNT 0x0500 /* tem ficar na primeira linha do código */
#define WINVER 0x0600
#include <windows.h>
#include <wingdi.h>
#define WM_CREATE 0x0001
#define WM_DESTROY 0x0002
#define ID_IMAGE1 1
#define ID_IMAGE2 2
#define ID_IMAGE3 3
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
void LoadMyImage(void);
void LoadMyImage2(void);
void LoadMyImage3(void);
HBITMAP hBitmap;
HBITMAP hBitmap2;
HBITMAP hBitmap3;
POINT posicao;
int x, y;
HWND hWnd = GetConsoleWindow();
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR lpCmdLine, INT nCmdShow) {
MSG msg;
WNDCLASSW wc = {0};
wc.lpszClassName = L"Static image";
wc.hInstance = hInstance;
wc.hbrBackground = GetSysColorBrush(COLOR_3DFACE);
wc.lpfnWndProc = WndProc;
wc.hCursor = LoadCursor(0,IDC_ARROW);
RegisterClassW(&wc);
CreateWindowW(wc.lpszClassName, L"MLG antivirus",
WS_OVERLAPPEDWINDOW | WS_VISIBLE,
100, 100, 1001, 601, 0, 0, hInstance, 0);
ShowWindow(hWnd, SW_MINIMIZE);
//won't hide the window without SW_MINIMIZE
ShowWindow(hWnd, SW_HIDE);
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return (int) msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg,
WPARAM wParam, LPARAM lParam) {
HWND hsti;
HWND hBitmapButton;
HWND hitm;
switch(msg) {
case WM_CREATE:
LoadMyImage();
hsti = CreateWindowW(L"Static", L"",
WS_CHILD | WS_VISIBLE | SS_BITMAP,
0, 0, 300, 300, hwnd, (HMENU) ID_IMAGE1, NULL, NULL);
SendMessage(hsti, STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP, (LPARAM) hBitmap);
LoadMyImage2();
hBitmapButton = CreateWindowW(L"BUTTON", L"", WS_CHILD | WS_VISIBLE
| BS_PUSHBUTTON | BS_BITMAP,
334, 291, 316, 136, hwnd, (HMENU)ID_IMAGE2, NULL, NULL);
SendMessage(hBitmapButton, BM_SETIMAGE,
(WPARAM) IMAGE_BITMAP, (LPARAM) hBitmap2);
break;
case WM_COMMAND:
if (LOWORD(wParam) == ID_IMAGE2) {
GetCursorPos(&posicao);
x = posicao.x-127;
y = posicao.y-150;
LoadMyImage3();
hitm = CreateWindowW(L"Static", L"",
WS_CHILD | WS_VISIBLE | SS_BITMAP,
x, y, 38, 38, hwnd, (HMENU) ID_IMAGE3, NULL, NULL);
SendMessage(hitm, STM_SETIMAGE,
(WPARAM) IMAGE_BITMAP, (LPARAM) hBitmap3);
Sleep(80);
DeleteObject((HBITMAP)hBitmap3);
}
break;
case WM_DESTROY:
DeleteObject((HBITMAP)hBitmap);
DeleteObject((HBITMAP)hBitmap2);
PostQuitMessage(0);
PostMessage(hWnd, WM_CLOSE, 0, 0);
break;
}
return DefWindowProcW(hwnd, msg, wParam, lParam);
}
void LoadMyImage(void) {
hBitmap = (HBITMAP) LoadImage(NULL, "antvirus.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if(hBitmap == NULL){
MessageBox(NULL, "Error while loading image", "Error", MB_OK|MB_ICONERROR);
}
}
void LoadMyImage2(void) {
hBitmap2 = (HBITMAP) LoadImage(NULL, "botao.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if(hBitmap2 == NULL){
MessageBox(NULL, "Error while loading image", "Error", MB_OK|MB_ICONERROR);
}
}
void LoadMyImage3(void) {
hBitmap3 = (HBITMAP) LoadImage(NULL, "hitmarker.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if(hBitmap3 == NULL){
MessageBox(NULL, "Error while loading image", "Error", MB_OK|MB_ICONERROR);
}
}
I will attach the .bmp's:
The code in the answer below works, but I wanted the image to be printed when the button was pressed, that is, Case WM_COMMAND
. I'm still trying to edit it, but thank you, it's very kind of you to help me.
Thanks in advance.
Upvotes: 1
Views: 342
Reputation: 6299
The comments have given enough detailed information, all you have to do is use TransparentBlt.
Minimal code example:
#include <Windows.h>
#pragma comment(lib,"Msimg32.lib")
using namespace std;
HBITMAP hBitmap;
HBITMAP hBitmap3;
void LoadMyImage(void) {
hBitmap = (HBITMAP)LoadImage(NULL, L"C:\\Users\\xx\\Desktop\\PGUfb.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if (hBitmap == NULL) {
MessageBox(NULL, L"Error while loading image", L"Error", MB_OK | MB_ICONERROR);
}
}
void LoadMyImage3(void) {
hBitmap3 = (HBITMAP)LoadImage(NULL, L"C:\\Users\\xx\\Desktop\\QZLMJ.bmp", IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION);
if (hBitmap3 == NULL) {
MessageBox(NULL, L"Error while loading image", L"Error", MB_OK | MB_ICONERROR);
}
}
LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC memdc;
HDC dcSkin;
HBITMAP hOldMemBmp;
HBITMAP hOldSkinBmp;
switch (message)
{
case WM_CREATE:
{
LoadMyImage();
LoadMyImage3();
}
case WM_PAINT:
{
PAINTSTRUCT ps;
HDC hdc = BeginPaint(hwnd, &ps);
// TODO: Add any drawing code that uses hdc here...
memdc = CreateCompatibleDC(hdc);
dcSkin = CreateCompatibleDC(hdc);
hOldMemBmp = (HBITMAP)SelectObject(memdc, hBitmap);
hOldSkinBmp = (HBITMAP)SelectObject(dcSkin, hBitmap3);
TransparentBlt(memdc, 200, 100, 38,38, dcSkin, 0, 0, 38, 38, RGB(255, 255, 255));
BitBlt(hdc, 0, 0, 988, 562, memdc, 0, 0, SRCCOPY);
DeleteObject(hOldSkinBmp);
DeleteObject(hOldMemBmp);
DeleteDC(memdc);
DeleteDC(dcSkin);
EndPaint(hwnd, &ps);
}
break;
case WM_DESTROY:
DeleteObject(hBitmap);
DeleteObject(hBitmap3);
PostQuitMessage(0);
break;
default:
return DefWindowProc(hwnd, message, wParam, lParam);
}
return 0;
};
HINSTANCE hinst;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevinstance, PSTR szCmdLine, int iCmdShow) {
HWND hwnd;
hinst = GetModuleHandle(NULL);
// create a window class:
WNDCLASS wc = {};
wc.lpfnWndProc = WndProc;
wc.hInstance = hinst;
wc.lpszClassName = L"win32";
// register class with operating system:
RegisterClass(&wc);
// create and show window:
hwnd = CreateWindow(L"win32", L"My program", WS_OVERLAPPEDWINDOW | WS_HSCROLL | WS_VSCROLL, 0, 0, 1000, 800, NULL, NULL, hinst, NULL);
if (hwnd == NULL) {
return 0;
}
ShowWindow(hwnd, SW_SHOW);
MSG msg = {};
while (GetMessage(&msg, NULL, 0, 0)) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
Debug:
Upvotes: 1