Reputation: 311
On Visual Studio (VS) Code, coding on C#. I'm trying to generate assets to build and debug and I'm getting the following error message: Unable to generate assets to build and debug. OmniSharp server is not running.
I'm running:
So far I've tried unistalling VS code and the C# extention, I updated the omnisharp.path to latest at settings.json and updated the powershell version.
The code I'm trying to generate the assets for build and debug does run, so I'm uncertain where else I should look for the source of the problem.
If you require any more details feel free to ask
Upvotes: 18
Views: 42418
Reputation: 1
i have tried many of these solutions and others without any success but i accidentally stumbled on a pretty simple solution,
i install the c# dev kit, now anytime i need to generate assets i just disable it, it prompts a restart then when i click it, it asks me if i want to generate assets.
ive tried to restart other ways including disabling other extenions or ctrl shf p restart and no other way will prompt me to add missing assets, hope this helps anyone who has struggled with this
Upvotes: 0
Reputation: 1
I am going to post this as an answer as I've faced this error and did not understand what was causing it. As a beginner I was trying to create a new .cs file and run it. As it appears, the correct way to create a .cs file and run it using dotnet inside of VSCode, is to:
dotnet new console -o app
(where "app" is the name of the project)cd .\app
and then run code .
)dotnet run
) either in the previously open terminal or a new terminal open in VSCodeOmnisharp should now be able to generate inside a .vscode file the necessary ".json" for debugging using CTRL + SHIFT + P
and then using .NET: Generate Assets for Build and Debug
Hope this helps. P.S. This is my first post on stack overflow
Upvotes: 0
Reputation: 428
Quit VS Code completely.
Reinstall C# extension.
Regenerate C# Debug Assets. This will be prompted, or you could do this manually by
Upvotes: 1
Reputation: 1
Install Another Version Click Install Another Version under "Uninstall" and do a Reload window. Reload window Then a popup appears asking required assets. required assets Click "Yes"
Upvotes: 0
Reputation: 1
Under Extensions in VS code - Clicking the arrow on the Uninstall button -> Install Another Version and then selecting the 2nd most recent one fixed this for me.
Upvotes: 0
Reputation: 1
I created .net project with dotnet CLI and started with "code ." command. But somehow, omnisharp didn't worked with that.
My problem solved like this;
I went to the file that i created. I dragged that file to visual studio code and launched with that.
And it worked :)
Upvotes: 0
Reputation: 3506
I had this problem using .NET 2.1.
Note that the C# for VS Code Extension (OmniSharp) now requires .NET 6 SDK or newer or a Full Framework runtime and MSBuild tooling. See requirements section.
After setting the extension setting omnisharp.useModernNet
to false
and installing Mono, I was able to able to generate assets to build and debug normally with the VS Code extension.
Upvotes: 0
Reputation: 311
Ended up discovering the issue. I needed to add a PATH variable to C:\Windows\System32 in the System Variables. Now it works as intended.
Adding the variable depends on your Windows version. You should be able to find guides on adding Paths to your Environment Variables. Here's Microsoft's guide.
As for which path variable you need to add it'll look something like: C:\Windows\System32\WindowsPowerShell\v.1.0
Upvotes: 3
Reputation: 51
Install the C# Extension, once installed click on the arrow on the side of the uninstall button and then click install another version. First I tried one from 2 months ago, it did not work, then I tried one from 6 months and it worked perfectly!
Upvotes: 5
Reputation: 1024
This worked for me:
Ctrl + Shift + P
Then type the command:
OmniSharp: Select Project
Upvotes: 5
Reputation: 71
Added omnisharp.json
file to the root folder with below content:
{ "msbuild": { "useBundledOnly": true } }
Select the Command Palette using Ctrl + Shift + P and select the option "OmniSharp: Restart Omnisharp"
Using the Command Palette, select the option "NET: Generate Assets for Debug and Build"
The launch.json
and tasks.json
files will be added under the .vscode
folder
Now you should be able to debug your code
This solution worked for me.
Upvotes: 4
Reputation: 126
CTRL + SHIFT + P
Use of the command :
OmniSharp: Restart OmniSharp
worked for me
Upvotes: 11