Reputation: 432
When I try to set the status to be displayed during a particular date I get an error SyntaxError: Unexpected token if
. I also tried to insert the const statuslist = [
into the middle of the "IF" but it didn't work either (I got the error ReferenceError: statuslist is not defined
).
Code:
var date = new Date().toJSON().slice(0,10).replace(/-/g,'/');
const enddate = (new Date().getFullYear()) + "/05/13";
const enddateEEP = (new Date().getFullYear()) + "/04/18";
setInterval(async () => {
try {
const statuslist = [
if (date == enddate) {
`🎉 ${client.guilds.size} servers 🎉`,
`🎉 ${client.users.size} members 🎉`,
`🎉 ${prefix} help 🎉`,
`🎉 Happy Birthday Discord! 🎉`,
} else if(date == enddateEEP) {
`🔥 ${client.guilds.size} servers 🔥`,
`🔥 ${client.users.size} members 🔥`,
`🔥 ${prefix} help 🔥`,
`🔥 EEP 4 LIFE (05/18)! 🔥`,
} else {
`${client.guilds.size} servers`,
`${client.users.size} members`,
`${prefix} help`,
}
];
const random = Math.floor(Math.random() * statuslist.length);
await client.user.setPresence({
game: {
name: `${statuslist[random]}`,
type: 'WATCHING'
},
status: "online"
});
} catch (err) {
return console.log(err);
}
}, 10000);
Upvotes: 1
Views: 312
Reputation:
It is is because you can't do operations inside an array, array can have only values. Try something like this instead:
var date = new Date().toJSON().slice(0, 10).replace(/-/g, '/');
const enddate = (new Date().getFullYear()) + "/05/13";
const enddateEEP = (new Date().getFullYear()) + "/04/18";
setInterval(async () => {
try {
const statuslist = [
];
if (date == enddate) {
statuslist.push(
`🎉 ${client.guilds.size} servers 🎉`,
`🎉 ${client.users.size} members 🎉`,
`🎉 ${prefix} help 🎉`,
`🎉 Happy Birthday Discord! 🎉`
)
} else if (date == enddateEEP) {
statuslist.push(
`🔥 ${client.guilds.size} servers 🔥`,
`🔥 ${client.users.size} members 🔥`,
`🔥 ${prefix} help 🔥`,
`🔥 EEP 4 LIFE (05/18)! 🔥`
)
} else {
statuslist.push(
`${client.guilds.size} servers`,
`${client.users.size} members`,
`${prefix} help`
)
}
const random = Math.floor(Math.random() * statuslist.length);
await client.user.setPresence({
game: {
name: `${statuslist[random]}`,
type: 'WATCHING'
},
status: "online"
});
} catch (err) {
return console.log(err);
}
}, 10000);
Note: that i haven't try it but this is what you should do. You should use something like array.push()
outside the array instead.
Upvotes: 2