Reputation: 262
I have the following code:
#include<iostream>
using namespace std;
void saludo();
void despedida();
int main(){
void (*Ptr_Funciones[2])() = {saludo, despedida};
(Ptr_Funciones[0])();
(Ptr_Funciones[1])();
return 0;
}
void saludo(){
cout<<"\nHola mundo";
}
void despedida(){
cout<<"\nAdios mundo"<<endl<<endl;
}
Based on this, a few questions were generated which I investigated before asking but did not fully understand.
The questions are:
How do I make an array of functions, if they are of a different type?
I know that in C ++ this notation is used for undetermined parameters: (type var ...) The thing is, I don't know how to interact with them inside the function.
If questions 1 and 2 are possible, can these points be combined when creating function arrays?
I really have investigated. But I can't find much information, and the little I did find I didn't understand very well. I hope you can collaborate with me.
Thank you very much.
Upvotes: 3
Views: 98
Reputation: 393593
Use a type alias to make things readable:
using Signature = void();
Signature* Ptr_Funciones[] = { saludo, despedida };
Prints
Hola mundo
Adios mundo
You can also use a vector:
#include <iostream>
#include <vector>
using namespace std;
void saludo() { cout << "\nHola mundo"; }
void despedida() { cout << "\nAdios mundo" << endl << endl; }
int main() {
vector Ptr_Funciones = { saludo, despedida };
Ptr_Funciones.front()();
Ptr_Funciones.back()();
}
Prints the same.
To bind different types of functions, type-erasure should be used. std::function
helps:
#include <iostream>
#include <functional>
#include <vector>
using namespace std;
void saludo(int value) { cout << "\nHola mundo (" << value << ")"; }
std::string despedida() { cout << "\nAdios mundo" << endl << endl; return "done"; }
int main() {
vector<function<void()>>
Ptr_Funciones {
bind(saludo, 42),
despedida
};
Ptr_Funciones.front()();
Ptr_Funciones.back()();
}
Prints
Hola mundo (42)
Adios mundo
Upvotes: 2
Reputation: 965
How do I make an array of functions, if they are of a different type?
You can, but you don't want to. It doesn't make semantic sense. An array is a collection of the same kind of thing. If you find that you need to make a collection of different kinds of things, there are several data structures at your disposal.
I know that in C++ this notation is used for undetermined parameters: (type var ...) The thing is, I don't know how to interact with them inside the function.
Here's how you can use the syntax you mention. They're called variadic functions.
If questions 1 and 2 are possible, can these points be combined when creating function arrays?
Erm, I can't imagine why/when a combination of these two would be needed, but out of intellectual curiosity, awayyy we go...
A modified version of the code from the reference link above that kinda does what you want (i've used a map instead of an array, cuz why not):
#include <iostream>
#include <cstdarg>
#include <unordered_map>
template<typename T>
using fooptr = void (*) (T *t...);
struct A {
const char *fmt;
A(const char *s) :fmt{s} {}
};
struct B : public A {
B(const char *s) : A{s} {}
};
void simple_printf(A *a...)
{
va_list args;
auto fmt = a->fmt;
va_start(args, a);
while (*fmt != '\0') {
if (*fmt == 'd') {
int i = va_arg(args, int);
std::cout << i << '\n';
} else if (*fmt == 'c') {
// note automatic conversion to integral type
int c = va_arg(args, int);
std::cout << static_cast<char>(c) << '\n';
} else if (*fmt == 'f') {
double d = va_arg(args, double);
std::cout << d << '\n';
}
++fmt;
}
va_end(args);
}
int main()
{
A a{"dcff"};
B b{"dcfff"};
std::unordered_map<size_t, fooptr<struct A>> index;
index[1] = simple_printf;
index[5] = simple_printf;
index[1](&a, 3, 'a', 1.999, 42.5);
index[5](&b, 4, 'b', 2.999, 52.5, 100.5);
}
This still really doesn't do what you wanted (i.e., give us the ability to choose from different functions during runtime). Bonus points if you understand why that's the case and/or how to fix it to do what you want.
Upvotes: 2
Reputation: 3923
Here is one solution that is possible, whether it fits your needs I'm not sure.
#include <Windows.h>
#include <iostream>
void saludo()
{
std::cout << "\nHola mundo" << std::endl;;
}
void despedida()
{
std::cout << "\nAdios mundo" << std::endl;
}
void* fnPtrs[2];
typedef void* (VoidFunc)();
int main()
{
fnPtrs[0] = saludo;
fnPtrs[1] = despedida;
((VoidFunc*)fnPtrs[0])();
((VoidFunc*)fnPtrs[1])();
std::getchar();
return 0;
}
Upvotes: -1