Contrean
Contrean

Reputation: 64

JavaScript/HTML not finding a function (OnClick-Event)

So I have a function, that is called "inGame()" and right after creating the function I let JavaScript create a button with the onClick-Event "inGame()". But when I click the button the console tells me

Uncaught ReferenceError: inGame is not defined at HTMLButtonElement.onclick (index.html:1)

(index.html:1 is <!DOCTYPE html> ...)

This is the code I am working with:

var i = 0;
function inGame() {
    try {
        removeElement("nextPlayer");
    } catch (e) {/*First time the function gets called -> Button doesn't exist yet*/}
    
    document.getElementById("title").innerText = players[i] + " ist dran!"; //Just a title, don't worry
    rollDice(i);
    i++;
    if (i == players.length) {i = 0;}
}

inGame();
setTimeout(addElement("game", "button", "nextPlayer", "Nächster Spieler"), 2000);
setTimeout(document.getElementById("nextPlayer").classList.add("btn"), 2000);
setTimeout(document.getElementById("nextPlayer").classList.add("btn-success"), 2000);
setTimeout(document.getElementById("nextPlayer").setAttribute("onClick", "inGame()"), 2000);

BTW: The reason I am not using a for-loop but a function is, that I want the loop to wait until a button is pressed to continue with the next round.

EDIT: Some general information about the code. I am using the standard html-Framework Visual Studio Code gives you, when you type an exclamation-mark into an emtpy HTML-file and press enter.

The script is in the head-tag, I also tried to put it in the body but nothing changed.

I am using a Button-Tag (<button>) since Bootstrap used a button-tag in it's examples. I changed it to a div but it didn't change anything so I am back at a button.

It's not the first time in the code where I add the onClick-event via attributes. addElement("content", "button", "Play", "Spielen"); document.getElementById("Play").setAttribute("onclick", "Play()");

This is the addElement-Function:

function addElement(parentId, elementTag, elementId, html) {/*CODE*/}

Upvotes: 0

Views: 1745

Answers (3)

user13855956
user13855956

Reputation:

are you using any framework?? one solution is to put your script inside the body.

but this works fine, see this:

var i = 0;
function inGame() {
    try {
      document.getElementById("title").innerText = " ist dran!"; 
    } catch (e) {/*First time the function gets called -> Button doesn't exist yet*/}
    
}

  setTimeout(document.getElementById("myButton").setAttribute("onClick", "inGame()"), 2000);
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>

</head>
<body>
      <h1 id="title">nothing</h1>

    <input type="button" value="do somthing" id="myButton">
</body>
</html>

Upvotes: 1

Contrean
Contrean

Reputation: 64

I fixed the Problem:

The function I called was created in another function. I don't know why that is a problem to JavaScript or HTML but after I moved the declaration of the function outside the other function everything worked!

Still thanks for all your answers, I actually learned new stuff by that :)

Upvotes: 0

genius42
genius42

Reputation: 243

The reason this doesn't work, is that onClick is not an attribute, but rather an event listener.

Just use addEventListener() for the onClick-event (https://www.w3schools.com/jsref/met_element_addeventlistener.asp)

Also: Just check whether the element exists instead of using try/catch.

Upvotes: 0

Related Questions