Reputation: 4625
I have created a body in Felgo that, as a result of physical interaction with other objects, flips over. I want to prevent the body from flipping over by limiting angle +/- 60' from horizontal. Or, I would be happy to rotate the body (restore upright) in case it goes beyond that range.
How can I do that? I tried the OnRotation of the body but that's getting me nowhere.
Upvotes: 0
Views: 30