Reputation: 11
From my understanding, the hololens provides just a prediction of the head tracking to the unity app (or other game engine app), after which the camera is positioned. In a postprocessing step, probably after the unity app generated the image, the image is transformed to the newest, actual head tracking measurement. The result is great for room-fixed holograms and bad for camera-fixed holograms.
I have two questions: (a) Can you confirm or disprove this? and (b) Are there any related settings accessible for the user, like disable the post-transformation?
Thank you in advance.
Upvotes: 1
Views: 154
Reputation: 2900
Currently HoloLens does not support this use case. However, you can provide more information about your business request and submit a feature request via feedback hub on new feature request to be considered in future releases of HoloLens OS and devices. If it's a hot impacted feature, it will be possible to be given priority to jump in the development schedule.
For how to post feedback request, you can follow this doc: Send feedback to Microsoft with the Feedback Hub app.
Upvotes: 1