Reputation: 5161
I am trying to run a simple example to set up EGL context in a docker container. However, I keep getting this error message :
Detected 0 devices
terminate called after throwing an instance of 'std::runtime_error'
what(): EGL error 0x300c at eglGetDisplay
Aborted
Basically, eglQueryDevicesEXT
returns 0, and eglGetPlatformDisplayEXT
returns error code 0x300c (EGL_BAD_PARAMETER)
.
I have tried on :
On these docker environments, I installed openGL
and ELG
using apt-get install libgl1-mesa-dev
and apt-get install libegl1-mesa-dev
. CMake can find the components GL::GL
and EGL::EGL
.
I have tried link to libEGL.so
both manually and using find_package
in CMake.
This is driving me crazy! I can't figure out why EGL can't detect devices? How can I resolve this error?
Here is my full code. I have also tried EGLDisplay eglDpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
which gives me the same error. Thanks!
#include <EGL/egl.h>
#include <EGL/eglext.h>
void assertEGLError(const std::string& msg) {
EGLint error = eglGetError();
if (error != EGL_SUCCESS) {
std::stringstream s;
s << "EGL error 0x" << std::hex << error << " at " << msg;
throw std::runtime_error(s.str());
}
}
int main(int argc, char *argv[])
{
// 1. Initialize EGL
// EGLDisplay eglDpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
int deviceID = 0; // TODO hardcode
EGLDisplay eglDpy;
EGLConfig config;
EGLContext context;
EGLint num_config;
static const int MAX_DEVICES = 16;
EGLDeviceEXT eglDevs[MAX_DEVICES];
EGLint numDevices;
PFNEGLQUERYDEVICESEXTPROC eglQueryDevicesEXT =
(PFNEGLQUERYDEVICESEXTPROC)eglGetProcAddress("eglQueryDevicesEXT");
eglQueryDevicesEXT(MAX_DEVICES, eglDevs, &numDevices);
printf("Detected %d devices\n", numDevices);
PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT =
(PFNEGLGETPLATFORMDISPLAYEXTPROC)eglGetProcAddress("eglGetPlatformDisplayEXT");
// Choose device by deviceID
eglDpy = eglGetPlatformDisplayEXT(EGL_PLATFORM_DEVICE_EXT, eglDevs[deviceID], nullptr);
assertEGLError("eglGetDisplay");
return 0;
}
Upvotes: 0
Views: 5071
Reputation: 5161
OMG I finally solved this problem. Turned out I was linking to the wrong library on the server.
I found the answer in this post: https://forums.developer.nvidia.com/t/problem-with-opengl-visualization-without-an-x-server/73204/15
The key is to link to the libraries in /usr/lib/nvidia-410/
, not the system default /usr/local/lib/x86_64-linux-gnu/libEGL.so
The new CMake
that works:
target_link_libraries(sandbox PRIVATE /usr/lib/nvidia-410/libEGL.so)
target_link_libraries(sandbox PRIVATE /usr/lib/nvidia-410/libGLX.so)
target_link_libraries(sandbox PRIVATE /usr/lib/nvidia-410/libOpenGL.so)
Previously I used CMake's findOpenGL
to search for link libraries, which does not work
find_package(OpenGL REQUIRED COMPONENTS OpenGL EGL GLX)
include_directories(${OPENGL_INCLUDE_DIRS})
if(OPENGL_FOUND)
message("Found OpenGL in the current environment!")
else()
message("Error: No OpenGL found.")
endif()
message("OpenGL include dirs" )
message("${OPENGL_INCLUDE_DIR}")
message("EGL include dirs" )
message("${OPENGL_EGL_INCLUDE_DIRS}")
if (OpenGL_EGL_FOUND)
message("EGL Found!")
else()
message("EGL Not Found!")
endif()
message(${OPENGL_egl_LIBRARY})
message(${OPENGL_glx_LIBRARY})
message(${OPENGL_opengl_LIBRARY}
Note again this does not work !!
/usr/local/lib/x86_64-linux-gnu/libEGL.so
/usr/local/lib/x86_64-linux-gnu/libGLX.so
/usr/local/lib/x86_64-linux-gnu/libOpenGL.so
Upvotes: 2