Reputation: 5
In FourthViewController
, I have a slider, which has values ranging from 1 to 1000. The value that is set gets sent via the delegate to PatternViewController
, where it should be used to do sth (I put the print for testing purposes).
I've worked with delegates before and it was all ok, checked the code multiple times and multiple answers here on stack, I can't seem to find the issue. Any help would be much appreciated
update: I have added a button so that it would be easier to track along. It turns out that by pressing first time the button, nothing happens. but if I first checkout the PatternViewController
, then I go back to FourthViewController
and press the button, the delegate gets triggered. anyone got any idea on why is this happening?
FourthViewController
import UIKit
class FourthViewController: UIViewController {
//MARK: Outlets
@IBOutlet var persistenceButton: UIButton!
@IBOutlet var persistenceSlider: UISlider!
@IBOutlet var persistenceLabel: UILabel!
weak var delegate: FourthViewControllerDelegate?
//MARK: Stored Properties - Constants
let userDefaults = UserDefaults.standard
let keyName = "sliderValue"
//MARK: Initializer
override func viewDidLoad() {
super.viewDidLoad()
loadSliderValue()
initialSetUp()
}
//MARK: Actions
@IBAction func handleValueChanged(_ sender: UISlider) {
updateLabel()
persistSliderValue(value: persistenceSlider.value, key: keyName)
}
//MARK: Methods
func updateLabel() {
persistenceLabel.text = String(format: "%.2f", persistenceSlider.value)
}
func persistSliderValue(value: Float, key: String) {
userDefaults.set(value, forKey: key)
}
func loadSliderValue() {
let persistedValue = userDefaults.float(forKey: keyName)
persistenceSlider.value = persistedValue
updateLabel()
}
}
func initialSetUp() {
persistenceButton.addTarget(self, action: #selector(handleButtonPressed), for: .touchUpInside)
}
@objc func handleButtonPressed() {
delegate?.valueChanged(value: persistenceSlider.value)
}
}
PatternViewController
import UIKit
class PatternViewController: UIViewController, FourthViewControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
setUp()
}
func setUp() {
if let tabBar = self.tabBarController, let viewController = tabBar.viewControllers, let fourthViewController = viewController[3] as? FourthViewController {
fourthViewController.delegate = self
}
}
func valueChanged(value: Float) {
print(value)
}
}
Upvotes: 0
Views: 656
Reputation: 438307
It depends upon how you instantiated the tab view controller. If you do it with storyboards, for example, the view controllers for the respective tabs are instantiated lazily, only instantiated as the user taps on them. (This helps reduce latency resulting from instantiating all four of the tabs’ view controllers.)
While you theoretically could go ahead and have the tab bar controller instantiate the four view controllers programmatically up front, rather than just-in-time via the storyboard, I might instead consider specifying a UITabBarControllerDelegate
for the tab bar controller. Have the tab bar controller’s delegate method update the relevant tab’s view controller’s model.
Here is an example with two tabs, the first has a slider and the second has a label that displays the slider’s value. In this simplified example, I’ve moved the model object (the value associated with the slider) into the tab bar controller, and it passes it to the second view controller when you select the associated tab.
// TabViewController.swift
import UIKit
class TabBarController: UITabBarController {
var value: Float = 0.5
override func viewDidLoad() {
super.viewDidLoad()
delegate = self
}
}
// MARK: - UITabBarControllerDelegate
extension TabViewController: UITabBarControllerDelegate {
func tabBarController(_ tabBarController: UITabBarController, didSelect viewController: UIViewController) {
guard let viewController = viewController as? SecondViewController else { return }
viewController.value = value
}
}
And
// FirstViewController.swift
import UIKit
class FirstViewController: UIViewController {
@IBOutlet weak var slider: UISlider!
override func viewDidLoad() {
super.viewDidLoad()
guard let tabBarController = tabBarController as? TabViewController else { return }
slider.value = tabBarController.value
}
@IBAction func didAdjustSlider(_ sender: UISlider) {
guard let tabBarController = tabBarController as? TabViewController else { return }
tabBarController.value = sender.value
}
}
And
// SecondViewController.swift
import UIKit
class SecondViewController: UIViewController {
@IBOutlet weak var label: UILabel!
var value: Float = 0 { didSet { updateLabel() } }
let formatter: NumberFormatter = {
let formatter = NumberFormatter()
formatter.numberStyle = .percent
return formatter
}()
override func viewDidLoad() {
super.viewDidLoad()
updateLabel()
}
func updateLabel() {
label?.text = formatter.string(for: value)
}
}
Probably needless to say, I not only set the base view controller class for the two tab’s view controllers, but also set the base class for the tab bar controller’s storyboard scene to the above TabBarController
.
Upvotes: 1