Reputation: 4545
I'm trying to making tile like below image.
This is the piece of code that I have tried:
Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
ListTile(
leading: Container(
alignment: Alignment.center,
height: MediaQuery.of(context).size.height/20,
width: MediaQuery.of(context).size.height/20,
decoration: BoxDecoration(
color: index.isEven?Colors.yellow:Colors.orange,
shape: BoxShape.circle,
image: snapshot.data.content[index].image != null? DecorationImage(
image: NetworkImage(snapshot.data.content[index].image.fileUrl),
fit: BoxFit.cover
):null
),
child: snapshot.data.content[index].image == null?
Icon(Icons.person):Container()
),
title:Text(
snapshot.data.content[index].name, style: TextStyle(
fontWeight: FontWeight.bold)
),
subtitle: Text(snapshot.data.content[index].phoneNumber),
trailing: Container(
alignment: Alignment.centerRight,
width: MediaQuery.of(context).size.width/5.5,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
Image.asset('assets/icons/reminder.png',fit: BoxFit.cover,
),
Image.asset('assets/icons/calendar_soon.png',fit: BoxFit.cover,),
],
),
),
onTap: (){
//
},
),
Container(
alignment: Alignment.center,
height: MediaQuery.of(context).size.height/25,
width: MediaQuery.of(context).size.width/1.5,
decoration: BoxDecoration(
color: Colors.green[100],
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(10),
topLeft: Radius.circular(10),
bottomRight: Radius.circular(30),
)
),
child: Text("12 Mar, Marriage Anniversary",style:TextStyle(color: Colors.green)),
),
SizedBox(height:5),
Divider(height: 0.5,)
],
)
and What I have got from this code:
Upvotes: 3
Views: 156
Reputation: 670
This is my attempt using a CustomPainter
:
class CurvePainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
final radius = 16.0;
final tipHeight = size.height * 0.2;
final paint = Paint()..color = const Color(0xFFDEF8EB);
final path = Path()
..moveTo(0, tipHeight)
..lineTo(0, size.height - radius)
..quadraticBezierTo(0, size.height, radius, size.height)
..lineTo(size.width - radius, size.height)
..quadraticBezierTo(
size.width, size.height, size.width, size.height - radius)
..lineTo(size.width, tipHeight + radius)
..quadraticBezierTo(size.width, 0, size.width - radius, 0)
..quadraticBezierTo(size.width - radius, tipHeight,
size.width - (radius + 8.0), tipHeight)
..lineTo(radius, tipHeight)
..quadraticBezierTo(0, tipHeight, 0, tipHeight + radius);
canvas.drawPath(path, paint);
}
@override
bool shouldRepaint(CustomPainter oldDelegate) => false;
}
To implement it, you need to use the CustomPaint
widget:
Container(
height: 50.0,
width: 300,
child: CustomPaint(
painter: CurvePainter(),
),
),
Upvotes: 2