A. Dubey
A. Dubey

Reputation: 23

Hololens 2 emulator not recognizing inputs

I am trying to build and deploy a basic unity project to a hololens2 emulator, however I am running into many issues:

If anyone has any help they can offer that would be great.

Upvotes: 1

Views: 825

Answers (2)

Hernando - MSFT
Hernando - MSFT

Reputation: 2900

There is no Unity C# use checkbox in the build settings for UWP (I see this as an option in many tutorials however no one has explained how to set up for a hololens2 emulator with the newest unity versions)

The Unity C# Project checkbox has been deprecated in the latest version of Unity. It used to be available when the Scripting Backend as .Net. But now il2cpp is the only available backend for the UWP platform in Unity, so this checkbox is no longer necessary.

For Unity version, we recommend the Unity LTS (Long Term Support) stream as the best version to use when starting new projects, and the current recommendation is to use Unity 2019.4.9f1: https://unity3d.com/unity/qa/lts-releases

The emulator itself does not recognize any inputs from the mouse/keyboard and is frozen on the start screen. Also when I try and change the setting for the inputs it is wither grayed out or the changes do not go through

For Hololens-2 Emulator issue you got, I found a similar topic from the Unity forum: https://forum.unity.com/threads/hololens-2-emulator-input-controls-not-working.711713/#post-4758179 You can try the suggestions under this topic.

Upvotes: 1

user13248502
user13248502

Reputation:

i assume that you used the official guide, is this correct?

Does the second point of the known issue section regarding AMD / Intel graphics apply to you? Also see the last point under Troubleshooting.

Let me know if that helps.

Upvotes: 0

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