Reputation: 53
I need to access a variable created inside a function I have made earlier in the script, but when I enter the variable name, it says use of unresolved identifier
. I have been trying to figure out ways to fix this problem but nothing comes to mind. Thanks for your help.
Here is the function I created earlier in the script, and the variable I need to access is location.x
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
if let touch = touches.first {
var location = touch.location(in: self.view)
_ = location.x
location.x = location.x - 43
Head.frame = CGRect(x: CGFloat(location.x), y: 451,width: Head.frame.size.width,height: Head.frame.size.height)
And here is where I need to put location.x
later in the code.
if eggOney == 431 && location.x == location.x + 0...86
Upvotes: 2
Views: 55
Reputation: 54516
You may try to save the variable in your class:
var xLocation: Double // you may want to initialize it (or make optional)
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
...
self.xLocation = location.x
}
and later you can access it:
if eggOney == 431 && location.x == self.xLocation + 0.86
Upvotes: 1