Reputation: 5718
I'm currently using VS Code for C# development because I find it to be much more lightweight than Visual Studio itself, but there doesn't seem to be any code analysis tools available. This is a problem as I am not getting any warnings about unused functions (I am able to get warnings about unused local variables, however).
Some sample code:
namespace MyProject
{
// No warning for this unused class.
public class Dog
{
private int _age;
private string _name;
// No warning for this unused field.
private string _furColor;
public Dog(int age, string name)
{
// This unused variable generates a warning as expected.
int unusedVariable = 2;
_age = age;
_name = name;
}
// No warning for this unused private function.
private int Age()
{
return _age;
}
// No warning for this unused public function.
public string Name()
{
return _name;
}
}
}
I already have the official C# extension by Microsoft installed, but it doesn't seem to help. I can't find any code analysis extensions in the VS Code Marketplace either, and searching online only points me to extensions for Visual Studio. I am also aware that FxCop can be installed via NuGet, but it seems to only be for Visual Studio as well.
Are there any C# code analysis tools that can be used with VS Code? Even external tools or dotnet commands would help.
Upvotes: 9
Views: 6854
Reputation: 11
This might be obvious, but I actually screwed it up: You have to "enable" VS Code inside of your Unity Project https://vionixstudio.com/2021/11/02/unity-visual-studio-code/
If you click on a script this should open VS Code and the code completion should work (at least as long as everything else is set up, worked for me)
Upvotes: 1
Reputation: 5718
Special thanks to Martheen for suggesting this link.
All I had to do was add the following to my VS Code settings to enable better code analysis:
"omnisharp.enableRoslynAnalyzers": true // Enable C# code analysis.
Upvotes: 14