Reputation: 488
So basically I have a json file where I am rendering using Flatlist. So I have this part where it shows the quantity in the Flatlist. For example, Apple(4 quantity) or Orange(8 quantity). So, My issue is that if I increment the quantity for apples, even the quantity changes for banana. For example, I click 5 quantity for apples but it also updates 5 quantity for banana as well. So, What I want is to have seperate quantity for each food item.How can I fix this and is this even possible. I have the following code down here the Flatlist code:
<FlatList
data={this.state.data}
renderItem={({ item }) => (
<View>
<View style={styles.itemList}>
<View style={styles.imageRender}>
<Image
source={{
uri:
"https://upload.wikimedia.org/wikipedia/commons/thumb/a/ac/No_image_available.svg/1024px-No_image_available.svg.png",
// "https://thumbs.dreamstime.com/b/no-image-available-icon-photo-camera-flat-vector-illustration-132483296.jpg",
//
alt:
"https://thumbs.dreamstime.com/b/no-image-available-icon-flat-vector-no-image-available-icon-flat-vector-illustration-132482953.jpg",
}}
style={{ flex: 1, width: deviceWidth / 3.76 }}
/>
</View>
<TouchableOpacity
onPress = {() => this.renderFoodName(item)}
>
<View style={styles.itemsRender}>
<Text style={styles.itemName}>{item.foodName}</Text>
<Text style={styles.itemPrice}>${item.price}</Text>
</View>
</TouchableOpacity>
<View style={styles.quantityRender}>
<View style={styles.alignSelfView}>
<TouchableOpacity
style={styles.quantityButton}
onPress={this.IncrementItem}
>
<Text style={styles.quantitySize}>+</Text>
</TouchableOpacity>
<Text style={styles.quantityNumber}>
{this.state.quantity}
</Text>
<TouchableOpacity
style={styles.quantityButton}
onPress={this.DecreaseItem}
>
<Text style={styles.quantitySize}>-</Text>
</TouchableOpacity>
</View>
</View>
</View>
</View>
)}
/>
` Here is my quantity code which is already in the code above but I am putting this for neatness:
<View style={styles.quantityRender}>
<View style={styles.alignSelfView}>
<TouchableOpacity
style={styles.quantityButton}
onPress={this.IncrementItem}
>
<Text style={styles.quantitySize}>+</Text>
</TouchableOpacity>
<Text style={styles.quantityNumber}>
{this.state.quantity}
</Text>
<TouchableOpacity
style={styles.quantityButton}
onPress={this.DecreaseItem}
>
<Text style={styles.quantitySize}>-</Text>
</TouchableOpacity>
</View>
</View>
` This is my functions and state:
constructor(props) {
super(props);
this.state = {
foodInput: "",
home: "flex",
checkoutPage: "none",
checkout: "",
data: [],
quantity: 0,
show: false,
foodCheckout: [],
};
IncrementItem = () => {
if (this.state.quantity >= 0) {
this.setState({ quantity: Number(this.state.quantity + 1) });
}
if (this.state.quantity == 15) {
Alert.alert("LIMIT REACHED! ", "You can only buy up 15 items per item", [
{
text: "I Understand!",
style: "cancel",
},
]);
this.setState({
quantity: Number(this.state.quantity + 0), // this one just adds 0 everytime
//quantity:15 // this one set the updates the quantity to 15 each time
});
}
};
DecreaseItem = () => {
if (this.state.quantity >= 1) {
this.setState({
quantity: Number(this.state.quantity - 1),
});
}
};
It would be great if someone helped me on this :)
Upvotes: 1
Views: 484
Reputation: 365
Your component has a single state.quantity
. Each one of your rendered Item
s has a TouchableOpacity
with onPress={this.IncrementItem}
, which sets the component's state.quantity
. This is your problem.
What you need is to have a state.quantity
for each item rather than a single state.quantity
that every item edits and renders.
I suggest making a component called Fruit
(or whatever) that itself has a quantity state and renders a touchable opacity that can increment it. Then your flatlist renders a list of Fruit
components that each manage their own state.
Upvotes: 1