Reputation: 13
I'm working with Kivy and Pytmx, I need to get Grid Tile from Map Coordinates for staggered map.
My tile size is:
TILE_WIDTH = 256
TILE_HEIGHT = 149
When I used the isometric diamond grid, I calculated it like this:
def screen_to_isometric_grid(cartX, cartY):
screenx = mh - cartY / (TILE_HEIGHT * SPRITE_SCALING) + cartX / (TILE_WIDTH * SPRITE_SCALING) - mw / 2 - 1 / 2
screeny = mh - cartY / (TILE_HEIGHT * SPRITE_SCALING) - cartX / (TILE_WIDTH * SPRITE_SCALING) + mw / 2 - 1 / 2
screenx2 = round(screenx)
screeny2 = round(screeny)
return screenx2, screeny2
Now I'm using staggered map and I dont know how to get tile coordinates.
I found algorithm in C++ here enter link description here
Upvotes: 1
Views: 333
Reputation: 13
def subregion(px, py, r_x, r_y):
rx = int(r_x)
ry = int(r_y)
foo = px - py
bar = px + py
if foo < 0 and bar > 1: # Top
return [rx, ry]
elif foo < 0 and bar < 1: # Left
if r_y > 0:
if py > 0.5:
return [rx - 1, ry + 1]
return [rx - 1, ry]
else:
return None
elif foo > 0 and bar > 1: # Right
if r_y > 0:
if py > 0.5:
return [rx, ry + 1]
return [rx, ry]
else:
return None
elif foo > 0 and bar < 1: # Bottom
if r_y < 0:
return [rx, ry]
return [rx, ry + 1]
Upvotes: 0