Reputation: 191
Problem: I click the button 'do something' and the image can't seem to change from 'hello' to 'goodbye'. The error coming back is
'Error: The argument type 'Image' can't be assigned to the parameter type 'String'.
Is it possible to change the String into an image so it will read the image and display it on the screen?
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Provider<MyModel>(// <--- Provider
create: (context) => MyModel(),
child: Consumer<MyModel>( // <--- MyModel Consumer
builder: (context, myModel, child) {
return ValueListenableProvider<Image>.value( // <--- ValueListenableProvider
value: myModel.someValue,
child: MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('My App')),
body: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Flexible(
child: Container(
padding: const EdgeInsets.all(20),
color: Colors.green[200],
child: Consumer<MyModel>( // <--- Consumer
builder: (context, myModel, child) {
return RaisedButton(
child: Text('Do something'),
onPressed: (){
myModel.doSomething();
},
);
},
)
),
),
Flexible(
child: Container(
padding: const EdgeInsets.all(35),
color: Colors.blue[200],
child: Consumer<Image>(// <--- String Consumer
builder: (context, myValue, child) {
return Image.asset(myValue);
},
),
),
),
],
),
),
),
);
}),
);
}
}
class MyModel { // <--- MyModel
ValueNotifier<Image> someValue = ValueNotifier(Image.asset('images/hello.png')); // <--- ValueNotifier
void doSomething() {
someValue.value = Image.asset('images/goodbye.png');
print(someValue.value);
}
}
Upvotes: 0
Views: 1142
Reputation: 509
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Provider<MyModel>(
// <--- Provider
create: (context) => MyModel(),
child:
Consumer<MyModel>(// <--- MyModel Consumer
builder: (context, myModel, child) {
return ValueListenableProvider<Image>.value(
// <--- ValueListenableProvider
value: myModel.someValue,
child: MaterialApp(
home: Scaffold(
appBar: AppBar(title: Text('My App')),
body: Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Flexible(
child: Container(
padding: const EdgeInsets.all(20),
color: Colors.green[200],
child: Consumer<MyModel>(
// <--- Consumer
builder: (context, myModel, child) {
return RaisedButton(
child: Text('Do something'),
onPressed: () {
myModel.doSomething();
},
);
},
)),
),
Flexible(
child: Container(
padding: const EdgeInsets.all(35),
color: Colors.blue[200],
child: Consumer<Image>(
// <--- String Consumer
builder: (context, myValue, child) {
return myValue; // <--- **Change**
},
),
),
),
],
),
),
),
);
}),
);
}
}
class MyModel {
// <--- MyModel
ValueNotifier<Image> someValue =
ValueNotifier(Image.asset('images/hello.png')); // <--- ValueNotifier
void doSomething() { // <--- **Change**
if (someValue.value.toString() ==
Image.asset('images/hello.png').toString()) {
someValue.value = Image.asset('images/goodbye.png');
} else if (someValue.value.toString() ==
Image.asset('images/goodbye.png').toString()) {
someValue.value = Image.asset('images/hello.png');
}
}
}
myValue is already an image so you don't need to open it again from Image.asset
also added feature to change image back and forth for your doSomething()
function
Upvotes: 1