Reputation: 51
Hello Pyqtgraph community,
I want to be able to create a "fixed" text window in a 3D interactive plot generated in PyQtGraph. This text window will contain simulation-related information and should be visible at all times, regardless if you zoom in/out or pan to the left or right; and the location of the window should not change.
So far all the solutions I have found, create a text object that moves as the scaling of the axes changes. For example, the code below prints text on 3D axis, but once you zoom in/out the text moves all over the place. Any ideas would be greatly appreciated.
Thanks in advance
from pyqtgraph.Qt import QtCore, QtGui
import pyqtgraph.opengl as gl
from pyqtgraph.opengl.GLGraphicsItem import GLGraphicsItem
class GLTextItem(GLGraphicsItem):
"""
Class for plotting text on a GLWidget
"""
def __init__(self, X=None, Y=None, Z=None, text=None):
GLGraphicsItem.__init__(self)
self.setGLOptions('translucent')
self.text = text
self.X = X
self.Y = Y
self.Z = Z
def setGLViewWidget(self, GLViewWidget):
self.GLViewWidget = GLViewWidget
def setText(self, text):
self.text = text
self.update()
def setX(self, X):
self.X = X
self.update()
def setY(self, Y):
self.Y = Y
self.update()
def setZ(self, Z):
self.Z = Z
self.update()
def paint(self):
self.GLViewWidget.qglColor(QtCore.Qt.white)
self.GLViewWidget.renderText(self.X, self.Y, self.Z, self.text)
if __name__ == '__main__':
# Create app
app = QtGui.QApplication([])
w1 = gl.GLViewWidget()
w1.resize(800, 800)
w1.show()
w1.setWindowTitle('Earth 3D')
gl_txt = GLTextItem(10, 10, 10, 'Sample test')
gl_txt.setGLViewWidget(w1)
w1.addItem(gl_txt)
while w1.isVisible():
app.processEvents()
Upvotes: 1
Views: 979
Reputation: 51
So I was finally able to find a solution. What needs to be done is the following:
renderText() is overloaded to support both absolute screen coordinates, as well as axis-based coordinates: i) renderText(int x, int y, const QString &str, const QFont &font = QFont()): plot based on (x, y) window coordinates ii) renderText(double x, double y, double z, const QString &str, const QFont &font = QFont()): plot on (x, y, z) scene coordinates
You might want to use the QtGui.QFontMetrics() class to get the dimensions of the rendered text so you can place it in a location that makes sense for your application, as indicated in the code below.
from pyqtgraph.opengl import GLViewWidget
import pyqtgraph.opengl as gl
from PyQt5.QtGui import QColor
from pyqtgraph.Qt import QtCore, QtGui
class GLView(GLViewWidget):
"""
I have implemented my own GLViewWidget
"""
def __init__(self, parent=None):
super().__init__(parent)
def paintGL(self, *args, **kwds):
# Call parent's paintGL()
GLViewWidget.paintGL(self, *args, **kwds)
# select font
font = QtGui.QFont()
font.setFamily("Tahoma")
font.setPixelSize(21)
font.setBold(True)
title_str = 'Screen Coordinates'
metrics = QtGui.QFontMetrics(font)
m = metrics.boundingRect(title_str)
width = m.width()
height = m.height()
# Get window dimensions to center text
scrn_sz_width = self.size().width()
scrn_sz_height = self.size().height()
# Render text with screen based coordinates
self.qglColor(QColor(255,255,0,255))
self.renderText((scrn_sz_width-width)/2, height+5, title_str, font)
# Render text using Axis-based coordinates
self.qglColor(QColor(255, 0, 0, 255))
self.renderText(0, 0, 0, 'Axis-Based Coordinates')
if __name__ == '__main__':
# Create app
app = QtGui.QApplication([])
w = GLView()
w.resize(800, 800)
w.show()
w.setWindowTitle('Earth 3D')
w.setCameraPosition(distance=20)
g = gl.GLGridItem()
w.addItem(g)
while w.isVisible():
app.processEvents()
Upvotes: 1