Reputation: 755
I've largely been using drawable resources to a canvas using a method similar to this:
image.setBounds(x, y, ( x + 100 ), ( y + 100));
image.draw(c);
I want to do the same thing with a string, or more specifically an integer. Point is, I need to be able to display dynamically changeable characters on the canvas. Is there an easy method to do this similar to the drawable method above?
Upvotes: 0
Views: 196