Reputation: 339
I am making an app where a checkbox controls if overlay appears on a screen or not. For making appearance and disappearance smooth I added animations.
#overlay{
position:absolute;
height: 100vh;
width: 100vw;
background-color: white;
display:none;
animation-name: none;
animation-play-state: paused;
animation-fill-mode: forwards;
animation-duration: 1s;
opacity: 0;
}
@keyframes appear {
0%{opacity: 0}
100%{opacity: 1}
}
@keyframes disappear {
0%{opacity: 1}
100%{opacity: 0}
}
Then here I call these animations using js.
function handleChange(checkbox) {
const animation = document.getElementById("overlay");
if(checkbox.checked === true){
if (window.innerWidth < 846) {
animation.style.display="block";
animation.style.animationName="appear";
animation.style.animationPlayState = "running";
document.getElementById('overlay2').style.display="none";
disableScroll();
}
return false;
}else{
animation.style.animationName="disappear";
animation.style.animationPlayState="running";
animation.addEventListener('animationend', () => {
animation.style.display="none";
document.getElementById("overlay2").style.display="block";
})
enableScroll();
return false;
}
}
Animation works perfectly when it is first checked and unchecked. However if I repeat this action and check the box for the second time it crushes. Maybe a little help? Thank you!
Upvotes: 0
Views: 62
Reputation: 987
Because You've added event listener each times.
Solution:
function handleChange(checkbox) {
const animation = document.getElementById("overlay");
if(checkbox.checked === true){
if (window.innerWidth < 846) {
animation.style.display="block";
animation.style.animationName="appear";
animation.style.animationPlayState = "running";
document.getElementById('overlay2').style.display="none";
disableScroll();
}
return false;
} else {
animation.style.animationName="disappear";
animation.style.animationPlayState="running";
const singleEvent = () => {
animation.style.display="none";
document.getElementById("overlay2").style.display="block";
animation.removeEventListener('animationend', singleEvent)
};
animation.addEventListener('animationend', singleEvent);
enableScroll();
return false;
}
}
Upvotes: 2