Reputation: 105
I'm trying to have a few circles drawn on the screen that do not move after initialization. Right now it is constantly drawing them to the screen instead of keeping them there. Here's the code:
for (let i = 0; i < 1; i++) {
//location
const r = random(100, 900);
const r2 = random(900, 100);
//size
const rS = random(50, 250);
const rS2 = random(250, 50);
//draw the ellipse with parameters
ellipse(r, r2, rS, rS2);
}
(This is with the p5.js library)
Upvotes: 2
Views: 938
Reputation: 10886
It sounds like your code is in the draw()
function, which is called multiple times a second. Since you call random()
every single time, it creates new parameters every single time. Instead, you should assign parameters to a variable somewhere else (like in the setup
function) and then use those in the draw function. Something like:
var ellipses = [];
function setup() {
createCanvas(640, 480);
for (let i = 0; i < 1; i++) {
ellipses.push({
r: random(100, 300),
r2: random(300, 100),
rS: random(50, 250),
rS2: random(250, 50)
});
}
}
function draw() {
clear();
//location
//draw the ellipse with parameters
ellipses.forEach(function (e) {
ellipse(e.r, e.r2, e.rS, e.rS2);
})
}
<script src="https://unpkg.com/[email protected]/lib/p5.min.js"></script>
Upvotes: 2