Reputation: 1093
i'm creating a console application using .NET Core 3.1 and i would like to have an appsettings json to load all environment, paths, variables,... at the beginning of the execution, and then get values from other library classes. I have created a 'Settings' class with the data included in the appsettings json. This is what i have already by looking out in tutorials but i'm not able to get any value.
//Start.cs
public class Startup
{
public Startup(IHostingEnvironment env)
{
var builder = new ConfigurationBuilder()
.SetBasePath(env.ContentRootPath)
.AddJsonFile("appsettings.json", optional: false, reloadOnChange: true)
.AddJsonFile($"appsettings.{env.EnvironmentName}.json", optional: true)
.AddEnvironmentVariables();
Configuration = builder.Build();
}
public IConfiguration Configuration { get; }
public Startup(IConfiguration configuration)
{
Configuration = configuration;
}
}
//Settings.cs
public class Settings
{
public ConnectionStrings ConnectionStrings { get; set; }
public Logging Logging { get; set; }
public AppSettings AppSettings { get; set; }
...
//A class to use it in other lib
public class Extractor
{
private readonly IConfiguration _configuration;
public Extractor(IConfiguration configuration) : this()
{
_configuration = configuration;
Init();
}
public void Init()
{
// Extractor:Min is a variable included in appsettings.json
Min = _configuration.GetValue<int>("Extractor:Min")
}
I cannot make a proper Main as i don't know how to initialize everything...what am i missing? I think i've been going in circles for something that easy. Thanks in advance! NOTE: i need to get those variables from another library class, not in Main. I don't know how to initialize 'configuration' in other classes in order to use it. Thanks
Upvotes: 99
Views: 152216
Reputation: 25543
To get started with Visual Studio 2022 and .net 6 follow the steps below. If you have the latest update of Visual Studio 2022(17.4.0 or above), you can create apps with .net 7+ as well in the same lines.
If you want to just use Visual Studio Code and not Visual Studio 2022, scroll down to see the instructions.
Edit the file to look something like this.
{
"ConnectionString": "Server=localhost;Database=tempDB;Uid=<dbUserName>;Pwd=<dbPassword>",
"Smtp": {
"Host": "smtp.gmail.com",
"From": "Your Name"
},
"MySecondClass": {
"SettingOne": "some string value",
"SettingTwo": 82
}
}
Edit your project csproj file to include Microsoft.Extensions.Configuration and its json counter part package. See below, note the appsettings.json file as well.
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.json" Version="6.0.0" />
</ItemGroup>
<ItemGroup>
<None Update="appsettings.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
And finally your program.cs file will look like this.
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
// See https://aka.ms/new-console-template for more information
Console.WriteLine("Hello, World!");
var builder = new ConfigurationBuilder()
.AddJsonFile($"appsettings.json", true, true);
var config = builder.Build();
var connectionString = config["ConnectionString"];
var emailHost = config["Smtp:Host"];
Console.WriteLine($"Connection String is: {connectionString}");
Console.WriteLine($"Email Host is: {emailHost}");
var settingTwo = config["MySecondClass:SettingOne"];
Console.WriteLine(settingTwo);
If you just want to use Visual Studio Code and not Visual Studio 2022 do the following.
dotnet new console
dotnet run
code .
Add a new file appsettings.json and edit it to look something like this.
{
"ConnectionString": "Server=localhost;Database=tempDB;Uid=<dbUserName>;Pwd=<dbPassword>",
"Smtp": {
"Host": "smtp.gmail.com",
"From": "Your Name"
},
"MySecondClass": {
"SettingOne": "some string value",
"SettingTwo": 82
}
}
Edit your project csproj file to include Microsoft.Extensions.Configuration and its json counter part package. See below, note the appsettings.json file as well.
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Extensions.Configuration" Version="6.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.json" Version="6.0.0" />
</ItemGroup>
<ItemGroup>
<None Update="appsettings.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
And finally your program.cs file will look like this.
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
// See https://aka.ms/new-console-template for more information
Console.WriteLine("Hello, World!");
var builder = new ConfigurationBuilder()
.AddJsonFile($"appsettings.json", true, true);
var config = builder.Build();
var connectionString = config["ConnectionString"];
var emailHost = config["Smtp:Host"];
Console.WriteLine($"Connection String is: {connectionString}");
Console.WriteLine($"Email Host is: {emailHost}");
var settingTwo = config["MySecondClass:SettingOne"];
Console.WriteLine(settingTwo);
Now time to run. But first do dotnet restore and then dotnet run.
dotnet restore
dotnet run
Upvotes: 66
Reputation: 905
I am using dotnet 6. You just need to call CreateDefaultBuilder on Host.
await Host
.CreateDefaultBuilder(args)
.ConfigureServices((hostContext, services) =>
{
services
.AddHostedService<ConsoleHostedService>();
})
.RunConsoleAsync();
where ConsoleHostedService implements IHostedService.
By calling ConfigureServices it will do what you need.
Upvotes: 1
Reputation: 1416
1- Add your launchSettings.json to your project under Properties folder.
2- Add your appsettings files to your project for each environment.
3- Add your appsettings files to your .csproj as shown below.
4- Then you can inject and reach IConfiguration that reads appsettings file according to the environment via below code.
var environment = Environment.GetEnvironmentVariable("ASPNETCORE_ENVIRONMENT");
var configuration = new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile($"appsettings.{environment}.json")
.AddEnvironmentVariables()
.AddCommandLine(args)
.Build();
var serviceProvider = new ServiceCollection()
.AddSingleton<IConfiguration>(configuration)
.BuildServiceProvider();
var configurationInstance = serviceProvider.GetService<IConfiguration>();
{
"profiles": {
"YourProject": {
"commandName": "Project",
"environmentVariables": {
"ASPNETCORE_ENVIRONMENT": "DEV"
}
}
}
}
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Autofac" Version="6.3.0" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="6.0.1" />
</ItemGroup>
<ItemGroup>
<None Update="appsettings.DEV.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="appsettings.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="appsettings.Production.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="appsettings.QA.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>
public class ConnectionService
{
private readonly IConfiguration _configuration;
public ConnectionService(IConfiguration configuration)
{
_configuration = configuration;
}
}
Upvotes: 9
Reputation: 815
helpfull !
{ "ConnectionString": "Server=localhost;Database=tempDB;Uid=<dbUserName>;Pwd=<dbPassword>", "Smtp": { "Host": "smtp.gmail.com", "Port": "587", "Username": "<YourGmailUserName>", "Password": "<YourGmailPassword>", "From": "Your Name" } }
2.package needed
dotnet add package Microsoft.Extensions.Configuration dotnet add package Microsoft.Extensions.Configuration.Json
using System; using Microsoft.Extensions.Configuration; class Program { static void Main(string[] args) { var builder = new ConfigurationBuilder() .AddJsonFile($"appsettings.json", true, true); var config = builder.Build(); var connectionString = config["ConnectionString"]; var emailHost = config["Smtp:Host"]; Console.WriteLine($"Connection String is: {connectionString}"); Console.WriteLine($"Email Host is: {emailHost}"); Console.ReadLine(); } }
Upvotes: 34
Reputation: 310
I had the same issue with .NET Core and I found this solution to be working well:
{
"App":
{
"LoginCredentials":
{
"ClientId": "xxx",
"ClientSecret": "xxx",
"TenantId": "xxx"
},
"DataBase":
{
"PathToDatabases": "xxx"
},
"General":
{
"PathToLogFiles": "xxx"
}
}
}
public class AppSettingsHandler
{
private string _filename;
private AppSettings _config;
public AppSettingsHandler(string filename)
{
_filename = filename;
_config = GetAppSettings();
}
public AppSettings GetAppSettings()
{
var config = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory)
.AddJsonFile(_filename, false, true)
.Build();
return config.GetSection("App").Get<AppSettings>();
}
}
public class AppSettings
{
public LoginCredentialsConfiguration LoginCredentials { get; set; }
public DatabaseConfiguration DataBase { get; set; }
public GeneralConfiguration General { get; set; }
}
and a model class for each of the included sub-classes, I only exemplify one here:
public class LoginCredentialsConfiguration
{
public string ClientId { get; set; }
public string ClientSecret { get; set; }
public string TenantId { get; set; }
}
var aH = new AppSettingsHandler("appsettings.json");
var aS = aH.GetAppSettings();
var myPath = aS.DataBase.PathToDatabases;
Of course you can tweak that code so that it will match your requirements, i. e., you have to define your own classes and subclasses and of course you can extend the AppSettingsHandler.cs by also getting other sections of the appsettings.json.
Upvotes: 16
Reputation: 3877
Your example is mixing in some ASP NET Core approaches that expect your code to be hosted. To minimally solve the issue of getting options or settings from a JSON configuration, consider the following:
A config.json
file, set to "Copy to Output Directory" so that it is included with the build:
{
"MyFirstClass": {
"Option1": "some string value",
"Option2": 42
},
"MySecondClass": {
"SettingOne": "some string value",
"SettingTwo": 42
}
}
The following approach will load the content from the JSON file, then bind the content to two strongly-typed options/settings classes, which can be a lot cleaner than going value-by-value:
using System;
using System.IO;
using Microsoft.Extensions.Configuration;
// NuGet packages:
// Microsoft.Extensions.Configuration.Binder
// Microsoft.Extensions.Configuration.Json
namespace SampleConsole
{
class Program
{
static void Main(string[] args)
{
var builder = new ConfigurationBuilder()
.SetBasePath(Directory.GetCurrentDirectory())
.AddJsonFile("config.json", optional: false);
IConfiguration config = builder.Build();
var myFirstClass = config.GetSection("MyFirstClass").Get<MyFirstClass>();
var mySecondClass = config.GetSection("MySecondClass").Get<MySecondClass>();
Console.WriteLine($"The answer is always {myFirstClass.Option2}");
}
}
public class MyFirstClass
{
public string Option1 { get; set; }
public int Option2 { get; set; }
}
public class MySecondClass
{
public string SettingOne { get; set; }
public int SettingTwo { get; set; }
}
}
Upvotes: 110