Reputation: 500
I have a method called handleSignIn. I want to call it inside a class that handles sign in when the screen orientantion is mobile. How can I access the method from one class to another class?
this is my first class
class _SignInState extends State<SignIn> {
@override
void initState() {
super.initState();
MsalMobile.create('assets/auth_config.json', authority).then((client) {
setState(() {
msal = client;
});
refreshSignedInStatus();
});
}
/// Signs a user in
void handleSignIn() async {
await msal.signIn(null, [SCOPE]).then((result) {
// ignore: unnecessary_statements
refreshSignedInStatus();
}).catchError((exception) {
if (exception is MsalMobileException) {
logMsalMobileError(exception);
} else {
final ex = exception as Exception;
print('exception occurred');
print(ex.toString());
}
});
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => FocusScope.of(context).unfocus(),
child: Scaffold(
backgroundColor: Color(0xff392850),
body: Responsive(
mobile: _HomeScreenMobile(
),
// desktop: _HomeScreenDesktop(),
),
),
);
}
}
my _HomeScreenMobile class
class _HomeScreenMobile extends StatelessWidget{
bool isSignedIn = false;
Widget build(BuildContext context) {
ProgressDialog progressDialog = ProgressDialog(context, type:ProgressDialogType.Normal, isDismissible: false, );
progressDialog.style(message: "Signing you in ...");
return Scaffold(
body: Builder(
builder: (context) => Stack(
fit: StackFit.expand,
children: <Widget>[
Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: Image.asset('assets/landing.webp',
fit: BoxFit.fill,
color: Color.fromRGBO(255, 255, 255, 0.6),
colorBlendMode: BlendMode.modulate),
),
Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
SizedBox(height: 10.0),
Container(
width: 130.0,
child: Align(
alignment: Alignment.center,
child: RaisedButton(
shape: RoundedRectangleBorder(
borderRadius: new BorderRadius.circular(30.0)),
color: Color(0xffffffff),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Icon(
FontAwesomeIcons.microsoft,
color: Color(0xFF01A6F0),
),
// Visibility(
// visible: !isSignedIn,
SizedBox(width: 10.0),
Visibility(
visible: !isSignedIn,
child: Text(
'Sign in',
style: TextStyle(
color: Colors.black, fontSize: 18.0),
),
),
],
),
onPressed: () => {
progressDialog.show(),
handleSignIn(),
})),
)
],
),
],
),
),
);
}
}
how can I access handleSign from _HomeScreenMobile without it throwing the error The method 'handleSignIn' isn't defined for the type '_HomeScreenMobile'.
. Have tried going through the example shared no luck
Upvotes: 0
Views: 125
Reputation: 1067
HomeScreenMobile could get its reference as a parameter and call it whenever it's necessary.
class _HomeScreenMobile extends StatelessWidget{
bool isSignedIn = false;
_HomeScreenMobile({this.handleSignInReference});
final Future<void> Function() handleSignInReference;
...
onPressed: () => {
progressDialog.show(),
handleSignInReference(),
}
}
Finally, where you call this class:
Responsive(
mobile: _HomeScreenMobile(
handleSignInReference:handleSignIn
),
)
Upvotes: 1
Reputation: 4854
You could create a handle_signin.dart
file:
void handleSignIn() async {
await msal.signIn(null, [SCOPE]).then((result) {
refreshSignedInStatus();
}).catchError((exception) {
if (exception is MsalMobileException) {
logMsalMobileError(exception);
} else {
final ex = exception as Exception;
print('exception occurred');
print(ex.toString());
}
});
}
Import it wherever you need it:
import './handle_signin.dart`;
And use it:
@override
Widget build() {
return Scaffold(body: Center(GestureDetector(onTap: () async { await handleSignIn(); })));
}
Important note: while the code above might work for your case, it's highly recommended that you consider more sophisticated approaches to state management and Widget
communication, such as BLoC.
Upvotes: 0