Reputation:
I want to overlay webcam captured video on another video in live. So I have tried the above code,but it's too slow.
Should I shift to another language or lib or something?
Any suggestion or help will be appreciated.
import numpy as np
from cv2 import cv2
def image_resize(image, width = None, height = None, inter = cv2.INTER_AREA):
# initialize the dimensions of the image to be resized and
# grab the image size
dim = None
(h, w) = image.shape[:2]
# if both the width and height are None, then return the
# original image
if width is None and height is None:
return image
# check to see if the width is None
if width is None:
# calculate the ratio of the height and construct the
# dimensions
r = height / float(h)
dim = (int(w * r), height)
# otherwise, the height is None
else:
# calculate the ratio of the width and construct the
# dimensions
r = width / float(w)
dim = (width, int(h * r))
# resize the image
resized = cv2.resize(image, dim, interpolation = inter)
# return the resized image
return resized
cap2 = cv2.VideoCapture('http://192.168.43.1:8080/video')
cap = cv2.VideoCapture('test.mp4')
# Define the codec and create VideoWriter object
fourcc = cv2.VideoWriter_fourcc(*'XVID')
out = cv2.VideoWriter('sample3.mp4',fourcc,30, (640,480))
# watermark = logo
# cv2.imshow("watermark",watermark)
while(cap.isOpened()):
ret, frame = cap.read()
frame = cv2.cvtColor(frame,cv2.COLOR_BGR2BGRA)
ret2 ,frame2 = cap2.read()
frame2 = cv2.cvtColor(frame2,cv2.COLOR_BGR2BGRA)
watermark = image_resize(frame2,height=177)
if ret==True:
frame_h, frame_w, frame_c = frame.shape
overlay = np.zeros((frame_h, frame_w, 4), dtype='uint8')
overlay[543:543+177,1044:1044+236] = watermark
cv2.addWeighted(frame, 0.25, overlay, 1.0, 0, frame)
frame = cv2.cvtColor(frame,cv2.COLOR_BGRA2BGR)
out.write(frame)
cv2.imshow('frame',frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
else:
break
# Release everything if job is finished
cap.release()
out.release()
cv2.destroyAllWindows()
Requirement is to overlay webcam live video on another video at bottom smoothly.
Thanks.
Upvotes: 0
Views: 2050
Reputation: 2433
Basically, if you want it to be fast, you may not iterate over an image using a python cycle. You are trying to copy the scaled-down image into the empty overlay using 2 nested cycles and that's terribly slow. I do not understand the condition
if watermark[i,j][3] != 0:
Also this part:
offset = 0
h_offset = frame_h - watermark_h -offset
w_offset = frame_w - watermark_w - offset
should be out of the cycle - they are all constants.
But most importantly instead of cycling over the image you can do:
offset[h_offset:h_offset+watermark_h,w_offset:w_offset+watermark_w] = watermark
After this, I am up from 9 fps to 28 fps.
Upvotes: 3