Reputation: 57
I'm a beginner with Flutter, I have create a circle menu with Flutter, I got 6 buttons inside it and i want to go to different page depend of what button have been clicked. I know how to navigate to another page, but the problem is I can only use 1 action ("close action"). Maybe I can put an argument on the _buildbutton for the onPressed ?
import 'package:flutter/material.dart';
import 'dart:math';
import 'package:vector_math/vector_math.dart' show radians;
import 'package:font_awesome_flutter/font_awesome_flutter.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Color(0xFFB3E5FC),
body: SizedBox.expand(child: RadialMenu())),
);
}
}
class RadialMenu extends StatefulWidget {
createState() => _RadialMenuState();
}
class _RadialMenuState extends State<RadialMenu>
with SingleTickerProviderStateMixin {
AnimationController controller;
void initState() {
super.initState();
controller =
AnimationController(duration: Duration(milliseconds: 900), vsync: this);
}
Widget build(BuildContext context) {
return RadialAnimation(controller: controller);
}
}
class RadialAnimation extends StatelessWidget {
RadialAnimation({Key key, this.controller})
: scale = Tween<double>(
begin: 1.5,
end: 0.0,
).animate(
CurvedAnimation(parent: controller, curve: Curves.fastOutSlowIn),
),
translation = Tween<double>(
begin: 0.0,
end: 100.0,
).animate(
CurvedAnimation(parent: controller, curve: Curves.linear),
),
rotation = Tween<double>(begin: 0.0, end: 360.0).animate(
CurvedAnimation(
parent: controller,
curve: Interval(
0.0,
0.7,
curve: Curves.decelerate,
)),
),
super(key: key);
final AnimationController controller;
final Animation<double> scale;
final Animation<double> translation;
final Animation<double> rotation;
build(context) {
return AnimatedBuilder(
animation: controller,
builder: (context, builder) {
return Transform.rotate(
angle: radians(rotation.value),
child: Stack(alignment: Alignment.center, children: [
_buildButton(0,
color: Color(0xFF29B6F6), icon: FontAwesomeIcons.chartBar),
_buildButton(60,
color: Color(0xFF29B6F6), icon: FontAwesomeIcons.clipboard),
_buildButton(120,
color: Color(0xFF29B6F6), icon: FontAwesomeIcons.chartBar),
_buildButton(180,
color: Color(0xFF29B6F6), icon: FontAwesomeIcons.book),
_buildButton(240,
color: Color(0xFF29B6F6),
icon: FontAwesomeIcons.arrowsAltV),
_buildButton(300,
color: Color(0xFF29B6F6), icon: FontAwesomeIcons.phoneAlt),
_buildButton(360,
color: Color(0xFF29B6F6),
icon: FontAwesomeIcons.compressAlt),
Transform.scale(
scale: scale.value - 1.5,
child: FloatingActionButton(
child: Icon(FontAwesomeIcons.timesCircle),
onPressed: _close,
backgroundColor: Color(0xFF29B6F6)),
),
Transform.scale(
scale: scale.value,
child: FloatingActionButton(
child: Icon(FontAwesomeIcons.solidDotCircle),
onPressed: _open,
backgroundColor: Color(0xFF29B6F6)),
),
]));
});
}
_buildButton(double angle, {Color color, IconData icon}) {
final double rad = radians(angle);
return Transform(
transform: Matrix4.identity()
..translate(
(translation.value) * cos(rad), (translation.value) * sin(rad)),
child: FloatingActionButton(
child: Icon(icon), backgroundColor: color, onPressed: _close));
}
_open() {
controller.forward();
}
_close() {
controller.reverse();
}
}
Upvotes: 1
Views: 422
Reputation: 4783
In your _buildButton
you can an action callback like this
_buildButton(double angle, Function callback, {Color color, IconData icon}) {
// ...
}
Then by building a button you can either pass _open
or _close
Upvotes: 1