Reputation: 116751
I am writing a custom System.Text.Json.JsonConverter<T>
to upgrade an old data model to a new version. I have overridden Read()
and implemented the necessary postprocessing. However, I don't need to do anything custom at all in the Write()
method. How can I automatically generate the default serialization that I would get if I did not have a converter at all? Obviously I could just use different JsonSerializerOptions
for deserialization and serialization, however my framework doesn't provide different options for each straightforwardly.
A simplified example follows. Say I formerly had the following data model:
public record Person(string Name);
Which I have upgraded to
public record Person(string FirstName, string LastName);
I have written a converter as follows:
public sealed class PersonConverter : JsonConverter<Person>
{
record PersonDTO(string FirstName, string LastName, string Name); // A DTO with both the old and new properties.
public override Person Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
var dto = JsonSerializer.Deserialize<PersonDTO>(ref reader, options);
var oldNames = dto?.Name?.Split(' ', StringSplitOptions.RemoveEmptyEntries) ?? Enumerable.Empty<string>();
return new Person(dto.FirstName ?? oldNames.FirstOrDefault(), dto.LastName ?? oldNames.LastOrDefault());
}
public override void Write(Utf8JsonWriter writer, Person person, JsonSerializerOptions options)
=> // What do I do here? I want to preserve other options such as options.PropertyNamingPolicy, which are lost by the following call
JsonSerializer.Serialize(writer, person);
}
And round-trip with
var options = new JsonSerializerOptions
{
PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
Converters = { new PersonConverter() },
};
var person = JsonSerializer.Deserialize<Person>(json, options);
var json2 = JsonSerializer.Serialize(person, options);
Then the result is {"FirstName":"FirstName","LastName":"LastName"}
-- i.e. the camel casing during serialization is lost. But if I pass in options while writing by recursively calling
public override void Write(Utf8JsonWriter writer, Person person, JsonSerializerOptions options)
=> // What do I do here? I want to preserve other options such as options.PropertyNamingPolicy, which are lost by the following call
JsonSerializer.Serialize(writer, person, options);
Then serialization fails with a stack overflow.
How can I get an exact default serialization that ignores the custom converter? There is no equivalent to Json.NET's JsonConverter.CanWrite
property.
Demo fiddle here.
Upvotes: 34
Views: 10087
Reputation: 3236
I really wanted to use the JsonConverterAttribute
on the class
and ended up with a solution using an inherited private dummy-class
as suggested by this answer.
This also avoids any problems when there is a property of the same type, such as in a tree structure.
The following example doesn't use the Person-example in the question, but the idea is appliable to that usage.
Let's say you have SomeDto
that you want to do some special handling during serialization
or deserialization:
[JsonConverter(typeof(SomeDtoJsonConverter))]
internal class SomeDto
{
public string? P1 { get; set; }
public int P2 { get; set; }
public SomeDto? P3 { get; set; }
// ...
}
Then you can create a JsonConverter
that bypasses referencing itself
by copying your object into a Dummy
private class that doesn't have a custom JsonConverter
,
and calling the "default" JsonSerializer
with that dummy type/object:
internal class SomeDtoJsonConverter : JsonConverter<SomeDto>
{
public override SomeDto? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
// ...
// Call the default deserializer using the private type Dummy to avoid infinite recursion
Dummy? dummy = JsonSerializer.Deserialize<Dummy?>(ref reader, options);
SomeDto? someDto = MapFrom<Dummy, SomeDto>(dummy);
// ...
return someDto;
}
public override void Write(Utf8JsonWriter writer, SomeDto someDto, JsonSerializerOptions options)
{
// ...
Dummy? dummy = MapFrom<SomeDto, Dummy>(someDto);
// ...
// Call the default serializer using the private type Dummy to avoid infinite recursion
JsonSerializer.Serialize<Dummy?>(writer, dummy, options);
}
private class Dummy : SomeDto { }
// Copy properties from source object to new instance of target object, for instance using reflection.
private static TTarget? MapFrom<TSource, TTarget>(TSource? sourceObject) where TTarget : class, new()
{
if (sourceObject is null)
return null;
IEnumerable<PropertyInfo> sourceProperties = typeof(TSource).GetProperties().Where(prop => prop.CanRead);
PropertyInfo[] targetProperties = typeof(TTarget).GetProperties().Where(prop => prop.CanWrite).ToArray();
TTarget target = new TTarget();
foreach (PropertyInfo sourceProperty in sourceProperties)
{
PropertyInfo? targetProperty = targetProperties.FirstOrDefault(prop => prop.Name == sourceProperty.Name);
targetProperty?.SetValue(target, sourceProperty.GetValue(sourceObject));
}
return target;
}
}
Example of usage:
public class SomeDtoJsonConverterTest
{
[Fact]
public void Write_SerializesUsingDefaultSerializer()
{
SomeDto someDto = new SomeDto { P1 = "Hello", P2 = 42 };
string json = JsonSerializer.Serialize(someDto);
Assert.Contains("\"P1\":\"Hello\"", json);
Assert.Contains("\"P2\":42", json);
Assert.Contains("\"P3\":null", json);
}
[Fact]
public void Read_DeserializesUsingDefaultDeserializer()
{
string json = "{ \"P1\":\"Hello\", \"P2\":42 }";
SomeDto someDto = JsonSerializer.Deserialize<SomeDto>(json)!;
Assert.Equal("Hello", someDto.P1);
Assert.Equal(42, someDto.P2);
Assert.Null(someDto.P3);
}
[Fact]
public void Write_SerializesTypeWithRecursiveProperty()
{
SomeDto someDto = new SomeDto { P1 = "Hello", P2 = 42 };
someDto.P3 = new SomeDto { P1 = "World", P2 = 17 };
string json = JsonSerializer.Serialize(someDto);
Assert.Contains("\"P1\":\"Hello\"", json);
Assert.Contains("\"P2\":42", json);
Assert.Contains("\"P3\":{", json);
Assert.Contains("\"P1\":\"World\"", json);
Assert.Contains("\"P2\":17", json);
}
[Fact]
public void Write_DeserializesTypeWithRecursiveProperty()
{
string json = "{ \"P1\":\"Hello\", \"P2\":42, \"P3\":{ \"P1\":\"World\", \"P2\":17 } }";
SomeDto someDto = JsonSerializer.Deserialize<SomeDto>(json)!;
Assert.Equal("Hello", someDto.P1);
Assert.Equal(42, someDto.P2);
Assert.Equal("World", someDto.P3!.P1);
Assert.Equal(17, someDto.P3!.P2);
}
}
Upvotes: 6
Reputation: 116751
As explained in the docs, converters are chosen with the following precedence:
[JsonConverter]
applied to a property.- A converter added to the
Converters
collection.[JsonConverter]
applied to a custom value type or POCO.
And in addition there is another case:
JsonConverter<T>
returned by some JsonConverterFactory
when the factory is applied through any of the three methods above.Each case needs to be dealt with separately.
If you have [JsonConverter]
applied to a property., then simply calling JsonSerializer.Serialize(writer, person, options);
will generate a default serialization.
If you have A converter added to the Converters
collection., then inside the Write()
(or Read()
) method, you can copy the incoming options
using the JsonSerializerOptions
copy constructor, remove the converter from the copy's Converters
list, and pass the modified copy into JsonSerializer.Serialize<T>(Utf8JsonWriter, T, JsonSerializerOptions);
This can't be done as easily in .NET Core 3.x because the copy constructor does not exist in that version. Temporarily modifying the Converters
collection of the incoming options to remove the converter would not be not thread safe and so is not recommended. Instead one would need create new options and manually copy each property as well as the Converters
collection, skipping converts of type converterType
.
Do note that this will cause problems with serialization of recursive types such as trees, because nested objects of the same type will not be serialized initially using the converter.
If you have [JsonConverter]
applied to a custom value type or POCO. there does not appear to be a way to generate a default serialization.
The case of a JsonConverter<T>
returned by a JsonConverterFactory
in the converters list is not addressed by this answer, as it would be necessary to disable the factory, rather than just the converter. In such a situation it's not clear whether to disable the factory completely, or just for the specific concrete type T
.
Since, in the question, the converter is added to the Converters
list, the following modified version correctly generates a default serialization:
public sealed class PersonConverter : DefaultConverterFactory<Person>
{
record PersonDTO(string FirstName, string LastName, string Name); // A DTO with both the old and new properties.
protected override Person Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions modifiedOptions)
{
var dto = JsonSerializer.Deserialize<PersonDTO>(ref reader, modifiedOptions);
var oldNames = dto?.Name?.Split(' ', StringSplitOptions.RemoveEmptyEntries) ?? Enumerable.Empty<string>();
return new Person(dto.FirstName ?? oldNames.FirstOrDefault(), dto.LastName ?? oldNames.LastOrDefault());
}
}
public abstract class DefaultConverterFactory<T> : JsonConverterFactory
{
class DefaultConverter : JsonConverter<T>
{
readonly JsonSerializerOptions modifiedOptions;
readonly DefaultConverterFactory<T> factory;
public DefaultConverter(JsonSerializerOptions options, DefaultConverterFactory<T> factory)
{
this.factory = factory;
this.modifiedOptions = options.CopyAndRemoveConverter(factory.GetType());
}
public override void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions options) => factory.Write(writer, value, modifiedOptions);
public override T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options) => factory.Read(ref reader, typeToConvert, modifiedOptions);
}
protected virtual T Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions modifiedOptions)
=> (T)JsonSerializer.Deserialize(ref reader, typeToConvert, modifiedOptions);
protected virtual void Write(Utf8JsonWriter writer, T value, JsonSerializerOptions modifiedOptions)
=> JsonSerializer.Serialize(writer, value, modifiedOptions);
public override bool CanConvert(Type typeToConvert) => typeof(T) == typeToConvert;
public override JsonConverter CreateConverter(Type typeToConvert, JsonSerializerOptions options) => new DefaultConverter(options, this);
}
public static class JsonSerializerExtensions
{
public static JsonSerializerOptions CopyAndRemoveConverter(this JsonSerializerOptions options, Type converterType)
{
var copy = new JsonSerializerOptions(options);
for (var i = copy.Converters.Count - 1; i >= 0; i--)
if (copy.Converters[i].GetType() == converterType)
copy.Converters.RemoveAt(i);
return copy;
}
}
Notes:
I used a converter factory rather than a converter as the base class for PersonConverter
because it allowed me to conveniently cache the copied options inside the manufactured converter.
If you try to apply a DefaultConverterFactory<T>
to a custom value type or POCO, e.g.
[JsonConverter(typeof(PersonConverter))] public record Person(string FirstName, string LastName);
A nasty stack overflow will occur.
Demo fiddle here.
Upvotes: 26