Reputation: 3
In the Below code even though My var Light and var Fan are updated on a regular intervals the overall text content var str on screen is not updated. I am a beginner to flutter sorry if the question sounds too dumb 😉 I did keep in mind about the stateless and stateful widget stuff i am just unable to figure out why its not updating on screen.
class _MyHomePageState extends State<MyHomePage> {
var Fan = "Off";
var Light = "Off";
var str = "";
int fanState, lightState;
final firestoreInstance = Firestore.instance;
final databaseReference = Firestore.instance;
@override
void initState() {
// TODO: implement initState
super.initState();
getData();
}
@override
Widget build(BuildContext context) {
return ThemeSwitchingArea(
child: Scaffold(
drawer: Drawer(
child: SafeArea(
child: Stack(
children: <Widget>[
Align(
alignment: Alignment.topRight,
child: ThemeSwitcher(
builder: (context) {
return IconButton(
onPressed: () {
ThemeSwitcher.of(context).changeTheme(
theme: ThemeProvider.of(context).brightness ==
Brightness.light
? darkTheme
: lightTheme,
);
},
icon: Icon(Icons.brightness_3, size: 25),
);
},
),
),
],
),
),
),
appBar: AppBar(
title: Text(
'Home Control',
),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
Text(
str,
style: TextStyle(fontSize: 30),
),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
ThemeSwitcher(
builder: (context) {
return Checkbox(
value: ThemeProvider.of(context) == darkBlueTheme,
onChanged: (needDarkBlue) {
ThemeSwitcher.of(context).changeTheme(
theme: needDarkBlue ? darkBlueTheme : lightTheme,
);
triggerLight();
},
);
},
),
ThemeSwitcher(
builder: (context) {
return Checkbox(
value: ThemeProvider.of(context) == halloweenTheme,
onChanged: (needBlue) {
ThemeSwitcher.of(context).changeTheme(
theme: needBlue ? halloweenTheme : lightTheme,
);
triggerFan();
},
);
},
),
],
),
],
),
),
),
);
}
void getData() {
databaseReference
.collection("Home")
.getDocuments()
.then((QuerySnapshot snapshot) {
snapshot.documents.forEach((f) {
fanState = f.data['Fan'];
lightState = f.data['Light'];
if ((fanState == 1) && (lightState == 1)) {
Fan = "On";
Light = "On";
} else if ((fanState == 0) && (lightState == 1)) {
Fan = "Off";
Light = "On";
} else if ((fanState == 1) && (lightState == 0)) {
Fan = "On";
Light = "Off";
} else {
Fan = "Off";
Light = "Off";
}
str = "Fan Status: $Fan" + "\n" + "Light Status: $Light";
});
});
}
void triggerFan() {
print("Fan Triggered");
if (fanState == 1) {
databaseReference
.collection("Home")
.document("myroom")
.updateData({'Fan': 0}).then((value) {
print("Status Updated Off");
Fan = "Off";
fanState = 0;
getData();
}).catchError((error) => print("Failed to add user: $error"));
} else {
databaseReference
.collection("Home")
.document("myroom")
.updateData({'Fan': 1}).then((value) {
print("Status Updated On");
Fan = "On";
fanState = 1;
getData();
}).catchError((error) => print("Failed to add user: $error"));
}
}
void triggerLight() {
print("Light Triggered");
if (lightState == 1) {
databaseReference
.collection("Home")
.document("myroom")
.updateData({'Light': 0}).then((value) {
print("Status Updated to Off");
Light = "Off";
lightState = 0;
getData();
}).catchError((error) => print("Failed to add user: $error"));
} else {
databaseReference
.collection("Home")
.document("myroom")
.updateData({'Light': 1}).then((value) {
print("Status Updated to On");
Light = "On";
lightState = 1;
getData();
}).catchError((error) => print("Failed to add user: $error"));
}
}
}
Upvotes: 0
Views: 265
Reputation: 1155
Please use this Code
to update your state of widgets in Statefull
Class
setState(() {
//your Code Here
});
To know more about the Stateless
and Staefull
Class Please see this link from flutter.
For A simple Example, If I have a Statefull
Class
and have I am having a counter
variable in that class
set to 0 :
int counter = 0;
But, on some method call I want to increase that counter
variable by 1, then I have to change the state
for that counter
variable and use this line of code
to change its state
.
setState(() {
counter = counter + 1;
});
Now, This state change of counter
variable will effect on your UI
too, and You will see that your UI
is also updated with the changed counter
value.
Upvotes: 2