Reputation: 1420
My goal is to read a PNG file, change the pixel values and store the updated PNG file using libpng.
I wrote two functions called read_png
and write_png
by following the official libpng manual. The example code doesn't change the pixel values, because it's a minimum, reproducible example. It also doesn't check if the input file is actually a PNG file.
#include <png.h>
png_infop info_ptr;
png_bytepp row_pointers;
void read_png(char *file_name)
{
FILE *fp = fopen(file_name, "rb");
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info_ptr = png_create_info_struct(png_ptr);
png_init_io(png_ptr, fp);
png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
row_pointers = png_get_rows(png_ptr, info_ptr);
png_destroy_read_struct(&png_ptr, &info_ptr, NULL);
fclose(fp);
}
void write_png(char *file_name)
{
FILE *fp = fopen(file_name, "wb");
png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_init_io(png_ptr, fp);
png_set_rows(png_ptr, info_ptr, row_pointers);
png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
png_destroy_write_struct(&png_ptr, &info_ptr);
fclose(fp);
}
int main(int argc, char *argv[])
{
read_png(argv[1]);
write_png(argv[2]);
return 0;
}
The code compiles without any errors.
$ gcc -o rw_png -lpng rw_png.c
And the program can be run with two arguments.
$ ./rw_png input.png output.png
The problem is, that although output.png
is created, it's an empty file instead of a PNG file.
$ file output.png
output.png: empty
Upvotes: 8
Views: 11067
Reputation: 431
libpng uses info_struct
to keep around information about what the pixel data looks like. So you need to keep it around for write_png
(or recreate it).
png_infop info_ptr; // <-- Global info_ptr (good)
png_bytepp row_pointers;
void read_png(char *file_name)
{
FILE *fp = fopen(file_name, "rb");
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
png_infop info_ptr = png_create_info_struct(png_ptr); // <-- creating a new, local info_ptr
png_init_io(png_ptr, fp);
png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
row_pointers = png_get_rows(png_ptr, info_ptr);
png_destroy_read_struct(&png_ptr, &info_ptr, NULL); // <-- destroying the info_ptr (as well).
fclose(fp);
}
So, a fixed read_png
would be:
void read_png(char *file_name)
{
FILE *fp = fopen(file_name, "rb");
png_structp png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
info_ptr = png_create_info_struct(png_ptr);
png_init_io(png_ptr, fp);
png_read_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
row_pointers = png_get_rows(png_ptr, info_ptr);
png_destroy_read_struct(&png_ptr, NULL, NULL);
fclose(fp);
}
Assuming a read_png
/ write_png
, you'll free info_ptr
in write_png
.
Upvotes: 9