Reputation: 6527
I think I'm in somewhat of a unique situation: I have a decent amount of coding experience in C/C++ in a Linux environment. However, I don't really have "project experience." For example, I'm familiar with the concept of version control, but I've never used any. Or, i've never worked on a project with more than a half dozen source files.
So, where I am now is that I'm working on this project with a large amount of code already existing. I have to write all my code in a windows environment using Visual Studio 2008 (Visual C++ to be specific) So I have a few questions:
How do integrate the already existing code into VC++? I'm using tortoise SVN and I have all the code on my machine...
Does anyone have any general advice on moving from small projects to larger projects?
Any help/advice would be greatly appreciated
Upvotes: 7
Views: 606
Reputation: 33834
Get to know Visual Studio well, if you live in it, you really have to know it well.
AnkSVN is a free plug-in for Visual Studio 2008, and it works very well.
Also, Refactor for C++ is another free plug-in and one of the only ways to get refactoring support in Visual C++.
Also, you will soon learn that on large projects, 80% of your time is going to be spent doing code maintenance, so do yourself a favour and make your code a place in which you want to live, not a place of terror that you shrink back from. Clean code, the occasional comment, and unit tests will go a long way to making you want to get up and go to work in the morning, rather than dreading that you have to work on that monstrosity where anytime you touch anything it breaks.
Upvotes: 0
Reputation: 810
Just dive in. Hopefully whoever has been working on this project so far organized the code into logical groups (namespaces, class hierarchies, folders).
I'll also second Matt J on learning how to use the IDE: I'm not familiar with Visual Studio specifically, but there should be contextual menu items when you click on a class or method to take you to the place where it was declared, and from there to the classes it was derived from.
Get version control set up first though: you'll feel more comfortable poking around once you learn how to "revert" ;)
Upvotes: 1
Reputation: 45183
Some of the keys to coming to grips with a large codebase:
grep
and the like (ack is a variant that is very suitable for code spelunking), and CTAGS if you swing that (C/C++) way.printf()
-like statements, becoming more familiar with your debugger, or even learning the ins and outs of your language (e.g. the corner cases of the type system/object model) can be helpful in unwinding these complex issues.Unfortunately, I haven't used Visual Studio, but I think getting to know your IDE's project import/migration flow will be instructive too. Maybe somebody else will chime in with more concrete advice on that front. The process can be onerous, especially if you had a non-standard custom build system before and you want everything to be done The One True Visual Studio Way henceforth, but the tools for automatic dependence extraction from code are getting better and better.
Upvotes: 3
Reputation: 216
The ideas already given are very good. But you also might want to read Mike Gunderloy's Coder to Developer. From your description of your current experience, I think you'll find it useful. Also read The Pragmatic Programmer; I keep it in my office by my desk, and often find myself loaning it to younger developers.
Upvotes: 3
Reputation:
I have been using VisualSVN for quite a while without problems. It integrates perfectly with vs2008. As for moving on to large projects, a great way to see how things are done is to download the source of a decent size existing project and see how it was put together. After you've got a good idea of how things are structured, the best thing you can do for yourself is to write code. Brainstorm a project and go at it. Depending on how you feel about your outcome after completion, you could use it as part of your portfolio as well.
Upvotes: 0