Reputation: 9
I created a subclass of QVideoWidget
in order to display Video Frames from a camera (Basler, Pylon C++ API). Briefly, frames are converted to cv::Mat
and then analyzed by a Neural Network. After that, I subclassed a QAbstractVideoSurface
that presents frame to the VideoWidget.
When I try to display my frame in the QVideoWidget, the function void paintEvent(QPaintEvent *event)
is triggered by update()
or repaint()
, but nothing is displayed on the widget. What's wrong?
I checked from the beginning of the pipeline, to the end, everything is OK (the frame contains data, the pixel format is OK, size OK, I can save a video file with actual frames in it, etc). I can see the widget in UI. I really suspect my paintEvent function.
Here is my paintEvent(QPaintEvent *event) function:
// VideoWidget.h
protected:
void paintEvent(QPaintEvent *event) override;
// VideoWidget.cpp
void VideoWidget::paintEvent(QPaintEvent *event) {
QPainter p(this);
p.drawImage(QRectF(m_targetRect), m_frameConv);
QVideoWidget::paintEvent(event);
}
PS: I'm on MacOS 11 (it didn't work neither on MacOSX), I'm using CMake 3.17.
Upvotes: 0
Views: 693
Reputation: 4698
You dont need to subclass QVideoWidget
for this. Convert frame to image and present it on QVideoWidget::videoSurface()
like documentation says
videoWidget = new QVideoWidget;
QVideoSurfaceFormat format(imgSize, QVideoFrame::Format_ARGB32);
videoWidget->videoSurface()->start(format);
QImage img = frameToImage(m_frameConv).convertToFormat(QImage::Format_ARGB32);
videoWidget->videoSurface()->present(img);
videoWidget->show();
Upvotes: 0