Reputation: 477
When I'm trying to load image from my folder, I'm getting an :
OutOfMemory
I've got the following error when I've use MemoryStream :
public ImageSource ThumbnailLoadAsync()
{
var imageTemp = File.Exists(Image) ? Image : string.Format("{0}\\img\\unknow.png", ImageFolderRoot);
MemoryStream ms = new MemoryStream(File.ReadAllBytes(imageTemp));
ImageSourceConverter imageSourceConverter = new ImageSourceConverter();
Thumbnail = (ImageSource)imageSourceConverter.ConvertFrom(ms);
this.NotifyPropertyChanged("Thumbnail");
return Thumbnail;
}
Then, I saw a better version of MemoryStream which was RecyclableMemoryStreamManager but I also get the same error. Maybe I use it in the wrong way.
Here my code :
private RecyclableMemoryStreamManager _imageRecyclableMemoryStream;
public ImageSource ThumbnailLoad()
{
var imageTemp = File.Exists(Image) ? Image : string.Format("{0}\\img\\unknow.png", ImageFolderRoot);
_imageRecyclableMemoryStream = new RecyclableMemoryStreamManager();
ImageSourceConverter imageSourceConverter = new ImageSourceConverter();
Thumbnail = (ImageSource)imageSourceConverter.ConvertFrom((RecyclableMemoryStream)_imageRecyclableMemoryStream.GetStream(File.ReadAllBytes(imageTemp)));
this.NotifyPropertyChanged("Thumbnail");
return Thumbnail;
}
Upvotes: 0
Views: 262
Reputation: 364
I think you need to allocate the memory stream only once and use a using block...something like...
private static readonly RecyclableMemoryStreamManager recyclableMemoryStreamManager = new RecyclableMemoryStreamManager();
static void Main(string[] args)
{
string data = "This is a sample text message.";
var buffer = Encoding.ASCII.GetBytes(data);
using (var memoryStream = recyclableMemoryStreamManager.GetStream())
{
memoryStream.Write(buffer, 0, buffer.Length);
}
}
Upvotes: 1