Reputation: 320
I am new to Redux .I am making an Visual Workflow platform using Reactjs , Redux & React-flow. User can add a node by inputting name of node and it's type in Palette (Right side as shown in picture). I pass the new node name and it's type to Redux dispatch . Dispatching and updating the state is working fine (I have checked it by printing it on console) , state is updating but I am not getting the updated state automatically just like whenever we update a hook in Reactjs it's changes are shown wherever hook variable is used. But here it's not working like that . I am printing the updated state's length in top in middle div (where nodes are shown) it's only showing 0 even I add a new object to state.
I have searched about it on internet and found that Connect function in Redux will help , I also implemented it . But no solution .
I have been searching for it for last 2 days but can't figure out where's the problem . If anyone knows where's the problem , what I am missing/overlooking . Please let me know , it will be great help.
Graph.js (where I want state to update automatically):
import React, { useState, useEffect } from 'react';
import ReactFlow, { Controls, updateEdge, addEdge } from 'react-flow-renderer';
import { useSelector ,connect} from 'react-redux';
import input from '../actions/input';
const initialElements = [
{
id: '1',
type: 'input',
data: { label: 'Node A' },
position: { x: 250, y: 0 },
}]
function Graphs(props) {
const onLoad = (reactFlowInstance) => reactFlowInstance.fitView();
const [elements, setElements] = useState(initialElements);
// const [state,setState]=useState(useSelector(state => state.nodeReducers))
useEffect(() => {
if (props.elements.length) {
console.log("useEffect in", props.elements)
setElements(els => els.push({
id: (els.length + 1).toString(),
type: 'input',
data: props.elements.data,
position: props.elements.position
}));
return;
}
console.log("outside if ",props.elements)
}, [props.elements.length])
const onEdgeUpdate = (oldEdge, newConnection) =>
setElements((els) => updateEdge(oldEdge, newConnection, els));
const onConnect = (params) => setElements((els) => addEdge(params, els));
return (
<ReactFlow
elements={elements}
onLoad={onLoad}
snapToGrid
onEdgeUpdate={onEdgeUpdate}
onConnect={onConnect}
>
{console.log("in main", props.elements)}
<Controls />
<p>hello props {props.elements.length}</p>
</ReactFlow>
)
}
const mapStateToProps=state=>{
return{
elements:state.nodeReducers
}
}
const mapDisptachToProps=dispatch=>{
return{
nodedispatch:()=>dispatch(input())
}
}
export default connect(mapStateToProps,mapDisptachToProps)(Graphs);
nodeReducers.js (Reducer):
const nodeReducers=(state=[],action)=>{
switch (action.type) {
case "ADD":
state.push(...state,action.NodeData)
console.log("in node reducers",state)
return state;
default:
return state;
}
}
export default nodeReducers;
input.js(Action):
const input = (obj = {}) => {
console.log("in action",obj)
return {
type: "ADD",
NodeData: {
type: 'input',
data: { label: obj.NodeValue },
position: { x: 250, y: 0 }
}
}
}
export default input;
PaletteDiv.js (Right side palette div where I take user input):
import React, { useState } from 'react'
import '../styles/compoStyles/PaletteDiv.css';
import { makeStyles } from '@material-ui/core/styles';
import { FormControl, TextField, InputLabel, Select, MenuItem, Button } from '@material-ui/core';
import { connect } from 'react-redux';
import input from '../actions/input';
function PaletteDiv(props) {
const [nodename, setNodename] = useState();
const [nodetype, setNodetype] = useState();
const [nodevalue, setNodevalue] = React.useState('');
const handleChange = (event) => {
setNodevalue(event.target.value);
setNodetype(event.target.value);
};
const useStyles = makeStyles((theme) => ({
margin: {
margin: theme.spacing(1),
width: "88%"
},
formControl: {
margin: theme.spacing(1),
minWidth: 120,
},
selectEmpty: {
marginTop: theme.spacing(2),
}
}));
const styles = {
saveb: {
float: "left",
margin: "auto"
},
cancelb: {
float: "right"
},
inputfield: {
display: "block",
width: "100%",
margin: "0"
}
}
const classes = useStyles();
const useStyle = makeStyles(styles);
const css = useStyle();
return (
<div id="myPaletteDiv">
<div className="heading">
<h1>Palette</h1>
</div>
<div className="palette">
<label >WorkFlow Name</label>
<TextField id="outlined-basic" fullwidth className={css.inputfield} variant="outlined" onChange={e => setNodename(e.target.value)} />
<label >Type of Node</label>
<FormControl variant="outlined" className={classes.formControl}>
<InputLabel id="demo-simple-select-outlined-label">Node</InputLabel>
<Select
labelId="demo-simple-select-outlined-label"
id="demo-simple-select-outlined"
value={nodevalue}
onChange={handleChange}
label="Age"
>
<MenuItem value="">
<em>None</em>
</MenuItem>
<MenuItem value={10}>Step</MenuItem>
<MenuItem value={20}>Condition</MenuItem>
</Select>
<Button variant="contained" color="primary" onClick={(e) => {
e.preventDefault();
const node = {
NodeType: nodetype,
NodeValue: nodename
}
props.nodedispatch(node)
console.log("done dispatching")
}}>
Add Node
</Button>
</FormControl>
</div>
</div>
)
}
const mapStateToProps = state => {
return {
elements: state.nodeReducers
}
}
const mapDisptachToProps = dispatch => {
return {
nodedispatch: (node) => dispatch(input(node))
}
}
export default connect(mapStateToProps, mapDisptachToProps)(PaletteDiv);
Here you can see I have a
tag in middle div's top. It's showing "hello props 0". I want 0 (zero) to change whenever I add a node .
Thanking You
Yours Truly,
Rishabh Raghwendra
Upvotes: 1
Views: 519
Reputation: 21
It's because your reducers must be pure functions. Reducer must work with the state, like with immutable data. You have to avoid side effects in your reducers
https://redux.js.org/tutorials/fundamentals/part-3-state-actions-reducers#rules-of-reducers
I agree with the previous answer, but, as I said earlier, here we can avoid side effect like reassing:
const nodeReducers = (state = [],action) => {
switch (action.type) {
case "ADD":
return [...state, action.NodeData];
default:
return state;
}
}
export default nodeReducers;
Also, according to the best practices, highly recommended to write your action types to constants and use them in your actions and reducers instead of strings.
// actionTypes.js
export const ADD = "ADD";
// then import it in your reducer and action
Upvotes: 0
Reputation: 125
Don't push a data directly into a state into state, instead reassign the state using spreading operators
const nodeReducers = (state = [],action) => {
switch (action.type) {
case "ADD":
state = [...state, action.NodeData];
console.log("in node reducers",state);
return state;
default:
return state;
}
}
export default nodeReducers;
Upvotes: 1