Reputation: 13
I am new to Java and this is a very basic question. However I struggle to find a solution, so hopefully someone could give me some pointers.
I am trying to fill values into an array "addedPlayer". However, every time I run the AddPlayer() method it is initialiezed to zero again.
How can I structure this in a better way?
public class DemoApplication implements CommandLineRunner {
public static void main(String[] args) {
SpringApplication.run(DemoApplication.class, args);
}
public void AddPlayer() {
int[] addedPlayer;
addedPlayer = new int[500];
System.out.println(" *** Add new player *** ");
System.out.println("Name:");
String name = System.console().readLine();
System.out.println("Age:");
int age = Integer.parseInt(System.console().readLine());
System.out.println("JNUM:");
int jnum = Integer.parseInt(System.console().readLine());
player p = new player();
p.SetAge(age);
p.SetName(name);
p.SetJnum(jnum);
System.out.println(addedPlayer[0]);
for (int j = 0; j < addedPlayer.length; j++) {
if (addedPlayer[j] != 0) {
} else {
addedPlayer[j] = p.GetAge();
System.out.println(addedPlayer[j]);
System.out.println(j);
break;
}
}
}
public void EditPlayer() {
//empty
}
public void ListPlayer() {
//empty
}
@Override
public void run(String... args) throws Exception {
while (true) {
System.out.println(" *** MENY *** ");
System.out.println(" 1. Add player ");
System.out.println(" 2. Edit player ");//ÖKurs
System.out.println(" 3. List player ");
System.out.println(" 100. Exit ");
System.out.println("Ange val");
int sel = Integer.parseInt(System.console().readLine());
if (sel == 100) break;
if (sel == 1) AddPlayer();
if (sel == 2) EditPlayer();
if (sel == 3) AddPlayer();
}
}
}
Upvotes: 0
Views: 260
Reputation: 26
Each time you run AddPlayer(), it creates a new player from scratch. If you want to keep your modifications to a bare minimum, you must put it outside of the method and make it a property for your class like List<int[]> addedPlayers = new ArrayList<int[]>();
and you can add this line AddPlayer to add it in a list addedPlayers.add(addedPlayer)
. Otherwise, if you want a more cleaner code, you should add more classes than only one main class. To improve your code, you can see @g.momo's answer.
Upvotes: 1
Reputation: 566
Your code and your expectations are completely differents.
Read this and tell us if you understand. It is the way I would have written if I were you . But it is NOT TESTED:
public class AddPlayer { // you create a class
player[] addedPlayer; // array of players
int index;
public AddPlayer() { // constructor of the class
addedPlayer = new player[500]; // max 500 players
index = 0;
}
public void addPlayer(player p) {
if(index < 500) {
addedPlayer[index] = p; // add at index,
index = index + 1; // then increment index for the next added player
}
}
public static void main(String... args) {
AddPlayer addPlayers = new AddPlayer();
int i = 0;
while(i < 5) { // will run 5 times, so only 5 players will be added. Change to stop when you will need
// here your read console inputs
System.out.println(" *** Add new player *** "+ (i+1));
System.out.println("Name:");
String name = System.console().readLine();
System.out.println("Age:");
int age = Integer.parseInt(System.console().readLine());
System.out.println("JNUM:");
int jnum = Integer.parseInt(System.console().readLine());
// initialize the player
player p = new player();
p.SetAge(age);
p.SetName(name);
p.SetJnum(jnum);
addPlayers.addPlayer(p); // add in the array
i++;
}
}
}
Upvotes: 0
Reputation: 36
int[] addedPlayer; addedPlayer = new int[500];
It gets overridden because you are creating an new local var addedPlayer
, and then setting all values to 0 (addedPlayer = new int[500];
) I'm assuming you would want addedPlayer
to be global, so don't define it locally and set it to 0.
Also, should addedPlayer
be a player[]
or just a player
rather than an int[]
? Plus, you didn't close the function in the code you gave us, so is there more missing or did you just not close it?
Upvotes: 1