Reputation: 428
I am trying to build a HoloLens 2 app using unity.
I added an 3D object from blender, it works fine with the Remote Holographic app, I can interact with it and move around using the Hololens 2 device. But I am unable to get it in the app, the app build then it shows nothing just an empty scene.
The steps I do to build the app are:
I have Unity 2019.4.19f1 and MRTK 2.5.4
Upvotes: 1
Views: 1621
Reputation: 428
I went back to the leacy XR plugin, not the new one. also the architecture should be ARM not ARM64
Upvotes: 0
Reputation:
To rule out the possibility that it is due to Unity's configuration, check your settings with the tutorial (if you haven't already done so).
What I notice is that x64 is selected for the architecture in the tutorial. I don't think that's the reason, but it's worth a test.
If everything else is identical, check whether it works with the simple cube (analogous to the tutorial here).
Cheers
Upvotes: 1