Reputation: 615
I want to create an array of structs based on one struct definition, and initialize each one with a different int value.
Then, I want to print this value, using a function pointer
that points to a print function
.
Define a struct (includes an int and a function pointer).
create an array of 10 structs of the same definition.
set different values for each one of them.
send this value for a function that is pointed to by a function
pointer that is also located in the struct
This is my code:
#include <stdio.h>
#include <stdlib.h>
#define ARRAY_SIZE 10
void Print(int num);
typedef struct print_me
{
int x;
void (*Print)(int x);
};
struct print_me my_prints[ARRAY_SIZE];
int main()
{
size_t i = 0;
for (i = 0; i < ARRAY_SIZE; ++i)
{
my_prints[i].x = i;
my_prints[i].Print(my_prints[i].x);
}
return 0;
}
void Print(int num)
{
printf("%d\n",num);
}
I'm still learning the ideas of function pointer
and structs
, so I'll be glad to get some tips and suggestions that will help me to understand my mistakes here.
Thanks.
Upvotes: 2
Views: 206
Reputation: 311048
For starters there is no any sense to use the typedef specifier in this declaration
typedef struct print_me
{
int x;
void (*Print)(int x);
};
without specifying a typedef name. You could write for example
typedef struct print_me
{
int x;
void (*Print)(int x);
} print_me;
In the for loop you need to initialize the data member Print with the address of the function Print. For example
for (i = 0; i < ARRAY_SIZE; ++i)
{
my_prints[i].x = i;
my_prints[i].Print = Print;
}
then in a second for loop you could call the function like
for (i = 0; i < ARRAY_SIZE; ++i)
{
my_prints[i].Print( my_prints[i].x );
}
Upvotes: 2
Reputation: 141463
As with usual pointers, you have to set a pointer value before you can use it. So that it points somewhere.
Add:
my_prints[i].Print = &Print;
// or, it means the same, & is optional
// my_prints[i].Print = Print;
my_prints[i].Print(my_prints[i].x); // now ok
before calling my_prints[i].Print()
so that the pointer will point to function Print
before calling it.
Side note with a fun fact: because of the strange C rules, dereferencing the function pointer is not needed, and you can even like "dereference" the function pointer multiple times, like (****my_prints[i].Print)()
. See ex this question.
Upvotes: 2