mohamede1945
mohamede1945

Reputation: 7198

What is the best way to develop a mobile application that run on multiple devices mainly (android and iPhone)?

What is the best way to develop a mobile application that run on multiple devices mainly (android and iPhone)?

1) Use android frame work and iOS framework.
2) Or use a cross platform development library something like (AirPlay SDK for example).
3) Or there is other way else you prefer.

Please feel free to give me your suggestions.

Edit: I forgot to say, it'll be a game which require a lot of 2-D graphics.

Upvotes: 2

Views: 838

Answers (6)

Zasuk
Zasuk

Reputation: 750

I always create two aplications, and i try to make them the most equal possible but using always all device functions needed.

Upvotes: 1

mibollma
mibollma

Reputation: 15108

If it's a game you should consider Shiva3D and Unity.

Upvotes: 1

Zennichimaro
Zennichimaro

Reputation: 5306

write your common code in C++, both platforms support it. for platform dependent code you can create one interface with two different implementation

Upvotes: 0

jglouie
jglouie

Reputation: 12880

Depending on the application, I'd take a strong look at HTML5 combined with something like jQuery Mobile. Unless your application requires more of the sophisticated resources on the device, this cross platform approach may be appropriate

Upvotes: 1

citizen conn
citizen conn

Reputation: 15390

PhoneGap is also a good choice if you want to deploy to multiple platforms.

Upvotes: 1

Cody Caughlan
Cody Caughlan

Reputation: 32748

Appcelerator Titanium is a solution. You write your app in Javascript/CSS and it compiles to Android and iOS via shims.

http://www.appcelerator.com/

Upvotes: 1

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