Reputation: 25539
I'm new to C++ and I'm trying to use template but I got problems. What I'm trying to do is: try to calculate square of a number using template, and the number may be basic data types like int, float, as well as complex numbers. I also implemented a complex class using template, and the codes are as follows:
template <typename T>
class Complex {
public:
T real_;
T img_;
Complex(T real, T img) : real_(real), img_(img) { }
};
template <typename T>
T square(T num) {
return num * num;
}
template <>
Complex<typename T> square(Complex<typename T> num) {
T temp_real = num.real_*num.real_ - num.img_*num.img_;
T temp_img = 2 * num.img_ * num.real_;
return Complex(temp_real, temp_img);
}
I tried to use template specialization to deal with the special case, but it gave me error:
using ‘typename’ outside of template
and the error happens on the template specialization method. Please point out my mistakes. Thanks.
Upvotes: 4
Views: 1864
Reputation: 52129
It appears that you're trying to partially specialize function templates, which isn't actually possible in C++. What you want instead is to simply overload the function like this:
template<typename T>
T square(T num) // Overload #1
{
return num * num;
}
template<typename T>
Complex<T> square(Complex<T> num) // Overload #2
{
T temp_real = num.real_*num.real_ - num.img_*num.img_;
T temp_img = 2 * num.img_ * num.real_;
return Complex<T>(temp_real, temp_img);
}
Informally, the compiler will always pick overload #2 over overload #1 when the argument is of type Complex<T>
because it's a better match.
Another way to make this work is to overload the multiplication operator for the Complex<>
class using the definition of multiplication for complex numbers. This has the advantage of being more general and you can extend this idea to other operators.
template <typename T>
class Complex
{
public:
T real_;
T img_;
Complex(T real, T img) : real_(real), img_(img) {}
Complex operator*(Complex rhs) // overloaded the multiplication operator
{
return Complex(real_*rhs.real_ - img_*rhs.img_,
img_*rhs.real_ + real_*rhs.img_);
}
};
// No overload needed. This will work for numeric types and Complex<>.
template<typename T>
T square(T num)
{
return num * num;
}
Since you are new to C++, I highly recommend that you pick up a good introductory C++ book. Templates and operator overloading aren't exactly beginner's topics.
Upvotes: 6