Reputation: 1
I am writing automated UI tests for a Xamarin.Forms crossplattform App. I have already implemented tests for Android using Xamarin.UITests to run them in the App Center. Now I want to execute these tests for iOS as well and I have already figured out that this isn't possible on Windows. So I switched to Visual Studio on a Mac. The documentation of Xamarin.UITest gives an instruction how to run tests with Xamarin.UITest via XCode using Calabash (https://learn.microsoft.com/en-us/appcenter/test-cloud/frameworks/uitest/ios/) but I was not able to figure out how I can use this information for the project I've already implemented in Visual Studio.
Any suggestion, idea or approach how I can run UITests for a Xamarin.Forms Application on iOS via Visual Studio on a MAC? Is it even possible? I would be very thankful for any advice.
Upvotes: 0
Views: 1198
Reputation: 1
I've solved the problem by basically following these steps on MacOS with Visual Studio for Mac: https://learn.microsoft.com/en-us/appcenter/test-cloud/frameworks/uitest/ios/upload
Xamarin.Calabash.Start();
Follow these steps: https://learn.microsoft.com/en-us/appcenter/test-cloud/frameworks/uitest/ios/simulator?tabs=vsmacI have been confused by the documentation but this works fine for me now.
Upvotes: 0
Reputation: 124
This configuration only differs in the AppInitializer file.
public static IApp StartApp(Platform platform)
{
return ConfigureApp.iOS
.EnableLocalScreenshots()
.DeviceIdentifier("4C379ADB-648B-4683-9B85-A96E9162A38C")
.InstalledApp("com.MyProject.SampleUITesting")
.StartApp();
}
Here, 4C379ADB-648B-4683-9B85-A96E9162A38C - defines your simulator id. You can get that by using
Which is in the Xcode Window menu, select Devices, and Simulators.
InstalledApp("com.MyProject.SampleUITesting") - Defines your package name.
Upvotes: 2