Reputation: 119
I want to achieve something in Android using Kotlin to do:
If I click a button on the app, the app sends a word to a TCP server (which I wrote with python). The server will send back another word, and the app will show a toast message.
Here is what I have done so far, I can figure out the sending part but I can't manage to make it keep listening to the socket to hear from the server.
I am trying to use coroutine but after finding all the resources online, this is as best as I can get.
Also, I am not sure if I am setting the IP address in the correct manner.
Thank you in advance for your help!
'''
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val sendBtn = findViewById<Button>(R.id.sendBtn )
val ipBtn = findViewById<Button>(R.id.ipBtn)
val ipInput = findViewById<TextView>(R.id.ipInput)
var ipAddress: String = "192.168.0.101"
// Below is my attempt to keep listening to the socket, if commented, the sending would work.
// My guess is the IO thread is caught in the while loop so the other coroutines cannot use
// IO thread to send to the server.
CoroutineScope(IO).launch{
val socket = Socket(ipAddress, 9999)
var text = ""
while (true) {
text = BufferedReader(InputStreamReader(socket.inputStream)).readLine()
// if text is not null
// Toast.makeText(this@MainActivity, "Set IP", Toast.LENGTH_SHORT).show()
}
}
suspend fun sendMessage(message:String){
val socket = Socket(ipAddress, 9999)
socket.outputStream.write(message.toByteArray())
socket.close()
}
ipBtn.setOnClickListener {
Toast.makeText(this@MainActivity, "Set IP", Toast.LENGTH_SHORT).show()
ipAddress = ipInput.text.toString()
}
sendBtn .setOnClickListener {
CoroutineScope(IO).launch {
Log.d("TAG", "message")
sendMessage("record")
}
}
'''
Upvotes: 1
Views: 14668
Reputation: 55
To send a Data from P2P Fist we required a Server and Client . Here the Socket act as end point for sending and receiving data across the network .
class ServerClass() :Thread(){
lateinit var serverSocket:ServerSocket
lateinit var inputStream: InputStream
lateinit var outputStream: OutputStream
lateinit var socket: Socket
override fun run() {
try {
serverSocket = ServerSocket(8888)
socket = serverSocket.accept()
inputStream =socket.getInputStream()
outputStream = socket.getOutputStream()
}catch (ex:IOException){
ex.printStackTrace()
}
val executors = Executors.newSingleThreadExecutor()
val handler = Handler(Looper.getMainLooper())
executors.execute(Runnable{
kotlin.run {
val buffer = ByteArray(1024)
var byte:Int
while (true){
try {
byte = inputStream.read(buffer)
if(byte > 0){
var finalByte = byte
handler.post(Runnable{
kotlin.run {
var tmpMeassage = String(buffer,0,finalByte)
Log.i("Server class","$tmpMeassage")
}
})
}
}catch (ex:IOException){
ex.printStackTrace()
}
}
}
})
}
fun write(byteArray: ByteArray){
try {
Log.i("Server write","$byteArray sending")
outputStream.write(byteArray)
}catch (ex:IOException){
ex.printStackTrace()
}
}
}
class ClientClass(hostAddress: InetAddress): Thread() {
var hostAddress: String = hostAddress.hostAddress
lateinit var inputStream: InputStream
lateinit var outputStream: OutputStream
lateinit var socket: Socket
fun write(byteArray: ByteArray){
try {
outputStream.write(byteArray)
}catch (ex:IOException){
ex.printStackTrace()
}
}
override fun run() {
try {
socket = Socket()
socket.connect(InetSocketAddress(hostAddress,8888),500)
inputStream = socket.getInputStream()
outputStream = socket.getOutputStream()
}catch (ex:IOException){
ex.printStackTrace()
}
val executor = Executors.newSingleThreadExecutor()
var handler =Handler(Looper.getMainLooper())
executor.execute(kotlinx.coroutines.Runnable {
kotlin.run {
val buffer =ByteArray(1024)
var byte:Int
while (true){
try{
byte = inputStream.read(buffer)
if(byte>0){
val finalBytes = byte
handler.post(Runnable{
kotlin.run {
val tmpMeassage = String(buffer,0,finalBytes)
Log.i("client class", tmpMeassage)
}
})
}
}catch (ex:IOException){
ex.printStackTrace()
}
}
}
})
}
}
make sure server and client port should be same , this is two way communication where we can transfer data in both sides .
Upvotes: 2