Reputation: 241
I would like the camera preview screen to be full-screen, instead of the camera condensed down into a rectangle.
In other words, I would like the camera preview to cover the entire screen, and me build the elements on top of this. Not for the elements to reduce the camera preview.
Is there a specific element of code I need to add?
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:image_picker/image_picker.dart';
import 'package:camera/camera.dart';
import 'dart:io';
class Camera extends StatefulWidget {
Function setData;
Camera({Key key, this.setData}) : super(key: key);
@override
_CameraScreenState createState() => _CameraScreenState();
}
class _CameraScreenState extends State<Camera> {
CameraController controller;
List cameras;
int selectedCameraIndex;
String imgPath;
var image;
Future _openGallery() async {
image = await controller.takePicture();
if (widget.setData != null) {
widget.setData(File(image.path));
}
}
@override
void initState() {
super.initState();
availableCameras().then((availableCameras) {
cameras = availableCameras;
if (cameras.length > 0) {
setState(() {
selectedCameraIndex = 0;
});
_initCameraController(cameras[selectedCameraIndex]).then((void v) {});
} else {
print('No camera available');
}
}).catchError((err) {
print('Error :${err.code}Error message : ${err.message}');
});
}
Future _initCameraController(CameraDescription cameraDescription) async {
if (controller != null) {
await controller.dispose();
}
controller = CameraController(cameraDescription, ResolutionPreset.high);
controller.addListener(() {
if (mounted) {
setState(() {});
}
if (controller.value.hasError) {
print('Camera error ${controller.value.errorDescription}');
}
});
try {
await controller.initialize();
} on CameraException catch (e) {}
if (mounted) {
setState(() {});
}
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
child: SafeArea(
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
flex: 1,
child: _cameraPreviewWidget(),
),
Align(
alignment: Alignment.bottomCenter,
child: Container(
height: 120,
width: double.infinity,
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[_cameraControlWidget(context), Spacer()],
),
),
)
],
),
),
),
);
}
/// Display Camera preview.
Widget _cameraPreviewWidget() {
if (controller == null || !controller.value.isInitialized) {
return const Text(
'Loading',
style: TextStyle(
color: Colors.white,
fontSize: 20.0,
fontWeight: FontWeight.w900,
),
);
}
return AspectRatio(
aspectRatio: controller.value.aspectRatio,
child: CameraPreview(controller),
);
}
/// Display the control bar with buttons to take pictures
Widget _cameraControlWidget(context) {
return Expanded(
child: Align(
alignment: Alignment.center,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
mainAxisSize: MainAxisSize.max,
children: <Widget>[
FloatingActionButton(
child: Icon(
Icons.camera,
color: Colors.black,
),
backgroundColor: Colors.white,
onPressed: () {
// getImage();
_openGallery();
Navigator.pop(context);
},
)
],
),
),
);
}
}
Upvotes: 0
Views: 2153
Reputation: 17784
The Column widget puts widgets on top of each other vertically. Instead, you should use the Stack widget:
Something like this:
return Scaffold(
body: Container(
child: SafeArea(
child: Stack(
children: [
Expanded(
flex: 1,
child: _cameraPreviewWidget(),
),
Align(
alignment: Alignment.bottomCenter,
child: Container(
height: 120,
width: double.infinity,
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[_cameraControlWidget(context), Spacer()],
),
),
)
],
),
),
),
);
Upvotes: 1