Reputation: 15
I'm new to Qt, and specially to PyQt5. I'm trying to develop a GUI using QGraphicsView, QGraphicsScene and QGraphicsPixmapItem. My objective is to add items to the scene when the user clicks on the scene (achieved using mousePressedEvent() in a QGraphicsScene subclass) and, using mouseMoveEvent(), I was able to move the element.
Then, I discovered that, with my implementation, the items could be moved like "pushing" them from outside the bounding rect. So, in order to fix it, after some searching, I decided to implement a subclass of QGraphicsPixmapItem to implement its own event functions.
Nevertheless, I found out that my item does not recognize mousePressed nor mouseMove events, but the ones from QGraphicsScene. My questions are:
To make it more clear, I leave my code down below for the moving problem:
#!/usr/bin/env python3
from PyQt5.QtGui import *
from PyQt5.QtCore import *
from PyQt5.QtWidgets import *
import sys
class GraphicsScene(QGraphicsScene):
def __init__(self):
super(GraphicsScene, self).__init__()
self.image = 'car.png' # Image of your own
self.inserted = False
def mousePressEvent(self, event):
if event.button() == Qt.LeftButton and not self.inserted:
img = QPixmap(self.image).scaled(50, 50, Qt.KeepAspectRatio)
pixmap = QGraphicsPixmapItem(img)
offset = pixmap.boundingRect().topLeft() - pixmap.boundingRect().center()
pixmap.setOffset(offset.x(), offset.y())
pixmap.setShapeMode(QGraphicsPixmapItem.BoundingRectShape)
pixmap.setFlag(QGraphicsItem.ItemIsSelectable, True)
pixmap.setPos(event.scenePos())
super().mousePressEvent(event)
self.addItem(pixmap)
self.inserted = True
else:
pass
def mouseMoveEvent(self, event):
super().mouseMoveEvent(event)
item = self.itemAt(event.scenePos(), QTransform())
if item is None:
return
orig_cursor_position = event.lastScenePos()
updated_cursor_position = event.scenePos()
orig_position = item.scenePos()
updated_cursor_x = updated_cursor_position.x() - orig_cursor_position.x() + orig_position.x()
updated_cursor_y = updated_cursor_position.y() - orig_cursor_position.y() + orig_position.y()
item.setPos(QPointF(updated_cursor_x, updated_cursor_y))
class MainWindow(QMainWindow):
def __init__(self):
super(QMainWindow, self).__init__()
self.resize(600, 600)
self.canvas = QGraphicsView()
self.scene = GraphicsScene()
self.setCentralWidget(self.canvas)
self.canvas.setScene(self.scene)
def showEvent(self, event):
self.canvas.setSceneRect(QRectF(self.canvas.viewport().rect()))
def resizeEvent(self, event):
self.canvas.setSceneRect(QRectF(self.canvas.viewport().rect()))
app = QApplication(sys.argv)
win = MainWindow()
win.show()
sys.exit(app.exec_())
Upvotes: 1
Views: 282
Reputation: 243945
I think that the OP is unnecessarily complicated since the QGraphicsItems (like QGraphicsPixmapItem) already implement this functionality and it only remains to activate the QGraphicsItem::ItemIsMovable flag:
class GraphicsScene(QGraphicsScene):
def __init__(self):
super(GraphicsScene, self).__init__()
self.image = "car.png" # Image of your own
self.inserted = False
def mousePressEvent(self, event):
super().mousePressEvent(event)
if event.button() == Qt.LeftButton and not self.inserted:
img = QPixmap(self.image).scaled(50, 50, Qt.KeepAspectRatio)
pixmap = QGraphicsPixmapItem(img)
pixmap.setOffset(-pixmap.boundingRect().center())
pixmap.setShapeMode(QGraphicsPixmapItem.BoundingRectShape)
pixmap.setFlag(QGraphicsItem.ItemIsSelectable, True)
pixmap.setFlag(QGraphicsItem.ItemIsMovable, True)
pixmap.setPos(event.scenePos())
self.addItem(pixmap)
self.inserted = True
Override mouseMoveEvent is unnecessary.
Upvotes: 1