Reputation: 7788
I have a visualisation using JGraph. The graph is updated by a different thread to that which instantiates the Visualisation.
The graph should be updated by various worker threads. The function that the threads call to update the graph is syncronized
, so the worker threads will not causes concurrency issues between themselves.
There is (ocassionally) an exception thrown in the AWT-EventQueue thread when painting. Sometimes it's a null pointer, sometimes it's an index out of bounds. Here's a stack trace:
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at com.mxgraph.shape.mxConnectorShape.translatePoint(Unknown Source) at com.mxgraph.shape.mxConnectorShape.paintShape(Unknown Source) at com.mxgraph.canvas.mxGraphics2DCanvas.drawCell(Unknown Source) at com.mxgraph.view.mxGraph.drawState(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawCell(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawChildren(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawCell(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawChildren(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawCell(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawChildren(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawCell(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawFromRootCell(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.drawGraph(Unknown Source) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.paintComponent(Unknown Source) at javax.swing.JComponent.paint(JComponent.java:1029) at com.mxgraph.swing.mxGraphComponent$mxGraphControl.paint(Unknown Source) at javax.swing.JComponent.paintChildren(JComponent.java:866) at javax.swing.JComponent.paint(JComponent.java:1038) at javax.swing.JViewport.paint(JViewport.java:764) at javax.swing.JComponent.paintToOffscreen(JComponent.java:5138) at javax.swing.BufferStrategyPaintManager.paint(BufferStrategyPaintManager.java:302) at javax.swing.RepaintManager.paint(RepaintManager.java:1188) at javax.swing.JComponent._paintImmediately(JComponent.java:5086) at javax.swing.JComponent.paintImmediately(JComponent.java:4896) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:783) at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:735) at javax.swing.RepaintManager.prePaintDirtyRegions(RepaintManager.java:677) at javax.swing.RepaintManager.access$700(RepaintManager.java:58) at javax.swing.RepaintManager$ProcessingRunnable.run(RepaintManager.java:1593) at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:226) at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:647) at java.awt.EventQueue.access$000(EventQueue.java:96) at java.awt.EventQueue$1.run(EventQueue.java:608) at java.awt.EventQueue$1.run(EventQueue.java:606) at java.security.AccessController.doPrivileged(Native Method) at java.security.AccessControlContext$1.doIntersectionPrivilege(AccessControlContext.java:105) at java.awt.EventQueue.dispatchEvent(EventQueue.java:617) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:275) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:200) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:185) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:177) at java.awt.EventDispatchThread.run(EventDispatchThread.java:138)
It doesn't seem to adversely affect the running of the application. A new AWT-EventQueue spawns, which will at some stage inevitably encounter the same problem.
I think it must caused by updating the graph in a separate thread to the one that the JFrame is instantiated in. The things that need to be drawn are being changed whilst the paint method is trying to draw them.
How do I go about working around this problem? Can I somehow synchronize the paint method with the method that updates the graph?
package ui;
import javax.swing.JFrame;
import com.mxgraph.layout.mxOrganicLayout;
import com.mxgraph.layout.mxStackLayout;
import com.mxgraph.model.mxCell;
import com.mxgraph.model.mxGraphModel;
import com.mxgraph.swing.mxGraphComponent;
import com.mxgraph.view.mxGraph;
import core.Container;
import core.Node;
import core.WarehouseGraph;
public class Visualisation extends JFrame{
private static final long serialVersionUID = 8356615097419123193L;
private mxGraph graph = new mxGraph();
Object parent = graph.getDefaultParent();
mxOrganicLayout graphlayout = new mxOrganicLayout(graph);
mxStackLayout containerLayout = new mxStackLayout(graph, true, 10);
public Visualisation(WarehouseGraph model){
super("Warehouse Simulator");
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
this.setSize(800, 600);
graph.getModel().beginUpdate();
try{
for(Node node : model.getNodes().values()){
mxCell cell = (mxCell)graph.insertVertex(parent, node.getId(), node.getId(), 0, 0, 60, 30);
Object prev = null;
for(Container container : node.getContainers()){
Object newCont = graph.insertVertex(cell, container.getId(), container.getId(), 0, 0, 60, 20);
if(prev != null) graph.insertEdge(cell, null, null, prev, newCont);
prev = newCont;
}
}
for(Node node : model.getNodes().values()){
for(Node toNode : node.getDownstreamNodes()){
Object fromCell = ((mxGraphModel)graph.getModel()).getCell(node.getId());
Object toCell = ((mxGraphModel)graph.getModel()).getCell(toNode.getId());
graph.insertEdge(parent, null, null, fromCell, toCell);
}
}
}catch(Exception e){
e.printStackTrace();
}finally{
graph.getModel().endUpdate();
}
graphlayout.execute(parent);
Object[] nodes = mxGraphModel.getChildVertices(graph.getModel(), parent);
for(Object cell : nodes){
containerLayout.execute(cell);
graph.updateCellSize(cell);
}
mxGraphComponent graphComponent = new mxGraphComponent(graph);
getContentPane().add(graphComponent);
this.setVisible(true);
}
//CALLED FROM SYNCHRONIZED FUNCTION
public void moveContainer(Container container, Node to){
graph.getModel().beginUpdate();
mxCell toCell = (mxCell)((mxGraphModel)graph.getModel()).getCell(to.getId());
mxCell containerCell = (mxCell)((mxGraphModel)graph.getModel()).getCell(container.getId());
mxCell fromCell = (mxCell)containerCell.getParent();
try{
Object[] edges = mxGraphModel.getEdges(graph.getModel(), containerCell);
graph.removeCells(edges);
containerCell.removeFromParent();
graph.addCell(containerCell, toCell);
Object[] containers = mxGraphModel.getChildVertices(graph.getModel(), toCell);
if(containers.length >= 2)
graph.insertEdge(toCell, null, null, containerCell, containers[containers.length-2]);
containerLayout.execute(toCell);
containerLayout.execute(fromCell);
}catch(Exception e){
e.printStackTrace();
}finally{
graph.getModel().endUpdate();
}
}
}
package core;
import serialisation.JsonUtil;
import ui.Visualisation;
public class Controller{
private WarehouseGraph graph;
Visualisation viz;
public static void main(String[] args){
Controller.getInstance();
}
private Controller(){
graph = JsonUtil.initFromJson(); //graph has many worker threads running which can call containerMoved
viz = new Visualisation(graph);
}
private static class SingletonHolder{
private static final Controller INSTANCE = new Controller();
}
public static Controller getInstance(){
return SingletonHolder.INSTANCE;
}
public synchronized void containerMoved(Container container, Node from, Node to){
viz.moveContainer(container, to);
}
}
Upvotes: 2
Views: 1308
Reputation: 109823
Not answer to your question, just some notice for your concept.
Can you show us your public static void main(String[] args) {...}
methods? I am hoping that there is something that looks like:
public static void main(String[] args) { SwingUtilities.invokeLater(new Runnable() {
public void run() {
Visualisation vis = new Visualisation();
}
});
}
this.setSize(800, 600);
should be this.setpreferredSize(new Dimension(800, 600));
Then add this.pack();
before last line (this.setVisible(true);
)
EDIT:
mxGraphComponent graphComponent = new mxGraphComponent(graph);
because if is custom Components based on JPanel then getContentPane().add(graphComponent);
should be add(graphComponent);
All input from backGround thread/task must be wrapped into invokeLater(). If it is flickering or freezing, then you have to look for invokeAndWait()
. Personally I hate invokeAndWait()
exists there, but for this method I can't give you some correct suggestions. Or:
If you'll run your task on some periodical bases, then you have to look for Runnable (output must be wrapped into invokeLater) or for SwingWorker.
Upvotes: 4