Reputation: 76
I'm trying to learn the memory allocation in C using malloc and increasing the size of allocated array using realloc inside a function. I came across this. when I use single variable the code is working well. But when I allocate memory for second variable, it gives me weird output.
Code is below:
#include <stdio.h>
#include<stdlib.h>
#include<string.h>
# define N 3
void padd(int *a){
int sizes = 10*sizeof(int);
a = (void *)realloc(a,sizes);
a[0] = 10;
printf("inside func= %d \n",a[0]);
}
int main()
{
int *d;
int *pA;
int size = N*sizeof(int);
pA = (void *)malloc(size);
//d = (int *)malloc(size);
padd(pA);
printf("outside func= %d",pA[0]);
}
it gives me output:
inside func= 10
outside func= 10
but if I uncomment the //d = (int *)malloc(size); line, It gives me
inside func= 10
outside func= -1368048824
as output.
What might be wrong here?
Upvotes: 0
Views: 230
Reputation: 123568
If realloc
can’t extend a buffer in place, it will allocate a new buffer, copy the contents of the old buffer to it, free the old buffer, and return the address of the new buffer (or NULL
if it cannot satisfy the request); thus, the value of a
can change in padd
. However, that change is only applied to the formal parameter a
- the actual parameter pA
is not affected.
Based on the behavior, it looks like that if you allocate d
, it’s allocated immediately after pA
such that pA
can’t be extended in place, so realloc
is creating a new buffer and deallocating the old one, and the old buffer is overwritten before the printf
statement in main
.
You’ll want to write padd
such that any changes to a
are reflected in pA
- either return the (potentially new) value of a
or pass a pointer to pA
:
void padd( int **a )
{
size_t sizes = 10 * sizeof (int); // see note 1
int *tmp = realloc( *a, sizes ); // see note 2
if ( tmp )
{
*a = tmp;
(*a)[0] = 10;
printf( "Inside func, (*a)[0] = %d\n", (*a)[0] );
}
else
{
printf ( "Inside func, realloc failed!\n" );
}
}
and you’d call it as
padd( &pA );
Note 1: sizeof
has type size_t
, not int
.
Note 2: Since realloc
can potentially return NULL
, always assign the result to a temporary value and check it before assigning back to the original variable, otherwise you run the risk of losing access to memory you’ve already allocated. Also, the cast to void *
is unnecessary and confusing since you’re assigning the result to an int *
variable. Unless you’re compiling this code as C++ or under an ancient K&R C compiler, just leave the cast off completely - otherwise, your cast has to match the type of the thing you’re assigning to, which in this case is int *
.
Upvotes: 2
Reputation: 311088
The both your programs have undefined behavior.
The function parameter a
void padd(int *a)
is a local variable of the function that is initialized by the value of the pointer pA
used as a function argument in the function call
padd(pA);
You can imagine the function definition and its call the following way
padd(pA);
//...
void padd( /* int *a */ ){
int *a = pA;
int sizes = 10*sizeof(int);
a = (void *)realloc(a,sizes);
a[0] = 10;
printf("inside func= %d \n",a[0]);
}
So as it is seen changing the local variable a
within the function padd
does not influence on the value stored in the pointer pA
because the function deals with a copy of the value of the pointer pA
.
To change the original pointer pA
within the function you need to pass it to the function by reference.
In C passing by reference means passing an object indirectly through a pointer to it. Thus dereferencing the pointer you will get a direct access to the object.
The function should be declared and defined the following way
int padd( int **a ){
int sizes = 10*sizeof(int);
int *tmp = realloc( *a, size );
int success = tmp != NULL;
if ( success )
{
*a = tmp;
( *a )[0] = 10;
// or **a = 10;
printf("inside func= %d \n", ( *a )[0] );
}
return success;
}
And the function can be called like
if ( padd( &pA () ) printf("outside func= %d",pA[0]);
Pay attention to that to call realloc
you should use an intermediate variable because in general the function can return a null pointer. So reassigning the original pointer with a null pointer results in the original value of the pointer will be lost.
Also you should free all the dynamically allocated memory when it is not needed any more
free( pA );
Upvotes: 1
Reputation: 2726
You should either get the new pointer back from padd
:
int * padd(int * a){
int sizes = 10*sizeof(int);
a = (void *)realloc(a,sizes);
a[0] = 10;
printf("inside func= %d \n",a[0]);
return a;
}
//...
int main()
{
//...
pA = padd(pA);
//...
}
Or pass a pointer to the pointer:
void padd(int **pA){
int *a = *pA;
int sizes = 10*sizeof(int);
a = (void *)realloc(a,sizes);
a[0] = 10;
printf("inside func= %d \n",a[0]);
*pA = a;
}
//...
int main()
{
//...
padd(&pA);
//...
}
Upvotes: 2