Reputation: 15000
I created a simple GUI with a window,entry box ,label and a button using glade and saved as example.glade
in my src
directory of my rust project.
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkWindow">
<property name="can_focus">False</property>
<child>
<placeholder/>
</child>
<child>
<object class="GtkFixed" id="windows1">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkButton" id="button1">
<property name="label" translatable="yes">button</property>
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
</object>
<packing>
<property name="x">182</property>
<property name="y">146</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="box1">
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="x">68</property>
<property name="y">45</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label1">
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">label</property>
</object>
<packing>
<property name="x">321</property>
<property name="y">44</property>
</packing>
</child>
</object>
</child>
</object>
</interface>
My aim is to create a simple rust application which changes label name when a value is entered in the entry box and submitted by a button click.
I tried to write a rust backend using this example with gtk-rs v0.9.2 . This is my code
use gtk::glib;
use gtk::prelude::*;
use gtk::{ApplicationWindow, Builder, Button, MessageDialog};
use std::env::args;
fn build_ui(application: >k::Application) {
let glade_src = include_str!("example.glade");
let builder = Builder::from_string(glade_src);
let window: ApplicationWindow = builder.get_object("window1").expect("Couldn't get window1");
window.show_all();
}
fn main() {
let application = gtk::Application::new(
Some("com.github.gtk-rs.examples.builder_basics"),
Default::default(),
)
.expect("Initialization failed...");
application.connect_activate(build_ui);
application.run(&args().collect::<Vec<_>>());
}
When I run this I get below errors
error: extern crate `glib` is private, and cannot be re-exported (error E0365), consider declaring with `pub`
--> src/main.rs:1:5
|
1 | use gtk::glib;
error[E0599]: no method named `connect_activate` found for struct `Application` in the current scope
--> src/main.rs:23:17
|
23 | application.connect_activate(build_ui);
| ^^^^^^^^^^^^^^^^ method not found in `Application`
error[E0599]: no method named `run` found for struct `Application` in the current scope
--> src/main.rs:25:17
|
25 | application.run(&args().collect::<Vec<_>>());
| ^^^ method not found in `Application`
How do we build GUI with glade, gtk-rs in rust?
#Cargo.toml
[dependencies]
gtk = "0.9.2"
Upvotes: 1
Views: 4113
Reputation: 43
I can't say this is the clever/correct way to do this but looking at your errors.
glib is its own dependancy so in your cargo.toml add it. The minimum i think you need is:
[dependancies]
gio = {version = "*", features =["v2_44"]}
glib = "*"
gtk = {version = "*", features =["v3_16"]}
gdk = "*"
where some of the features i required specifically for my program.
I have my use statements as this:
// imports for GTK UI windows
use gio::prelude::*;
use gtk::prelude::*;
use glib;
use gtk::{Button} // as an example widget
the preludes should help with the missing functions for connecting and running ect.
my main for running is this, similar but not the same as yours:
// gtk UI setup an run
let application =
gtk::Application::new(Some("Program name"), Default::default())
.expect("Initialization failed...");
application.connect_activate(|app| {
build_ui(app);
});
application.run(&args().collect::<Vec<_>>());
Upvotes: 1
Reputation: 15000
Its real hard to program in rust with its lack of good documents, tutorials or help. I had to comb through many sites and copy-past-edit many example codes to get this thing working. First of all we have to specify a version in cargo.toml file and the version has to be our installed gtk3, gio version. Now my dependencies look some thing like this.
[dependencies]
glib = "0.10.3"
[dependencies.gtk]
version = "0.9.2"
features = ["v3_XX"] // XX our gtk3 sub version
[dependencies.gio]
version = "0.9.1"
features = ["v2_XX"] // XX our gio sub version
Then I edited my glade file to set a signal event with handler _on_clicked
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkWindow" id="window1">
<property name="can_focus">False</property>
<child>
<placeholder/>
</child>
<child>
<object class="GtkFixed">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkButton" id="button1">
<property name="label" translatable="yes">button</property>
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<signal name="clicked" handler="_on_clicked" swapped="no"/>
</object>
<packing>
<property name="x">182</property>
<property name="y">146</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="box1">
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="x">68</property>
<property name="y">45</property>
</packing>
</child>
<child>
<object class="GtkLabel" id="label1">
<property name="width_request">100</property>
<property name="height_request">80</property>
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">label</property>
</object>
<packing>
<property name="x">321</property>
<property name="y">44</property>
</packing>
</child>
</object>
</child>
</object>
</interface>
This is my corresponding logic in rust
extern crate gtk;
extern crate gio;
use gtk::prelude::*;
use gio::prelude::*;
use gtk::{Builder,Window, Button};
use std::env::args;
// the handler
fn on_clicked(param: &[glib::Value]) -> Option<glib::Value> {
println!("on_start_clicked fired!");
None
}
fn build_ui(application: >k::Application) {
let glade_src = include_str!("example.glade");
let builder = Builder::from_string(glade_src);
let window: Window = builder.get_object("window1").expect("Couldn't get window");
window.set_application(Some(application));
window.set_title("Test");
window.connect_delete_event(|_, _| {
gtk::main_quit();
Inhibit(true)
});
// directly calling the button1 without implementing signal
//let btn: Button = builder.get_object("button1").expect("Cant get button");
//btn.connect_clicked(|_| {
//println!("Activated");
//});
builder.connect_signals(|builder, handler_name| {
match handler_name {
// handler_name as defined in the glade file => handler function as defined above
"_on_clicked" => Box::new(on_clicked),
_ => Box::new(|_| {None})
}
});
window.show_all();
}
fn main() {
let application = gtk::Application::new(
Some("com.test.app"),
Default::default(),
)
.expect("Initialization failed...");
application.connect_activate(|app| {
build_ui(app);
});
application.run(&args().collect::<Vec<_>>());
}
Upvotes: 0