Reputation: 323
Could some one help me out on below question please :-)
I'm making a post call through redux action, which is below.
export const addEmployee = ({ firstName, surname, contactNumber, email }) => async dispatch => {
const payloadBody = JSON.stringify({ firstName, surname, contactNumber, email });
fetch('/api/users', {
method: 'POST',
body: payloadBody,
headers: {
'Content-Type': 'application/json'
}
})
.then(response => {
if (!response.ok) {
return response.text()
.then(text => {
throw Error(text)
});
} else {
dispatch(setAlert("New Employee added ", 'danger'));
}
})
.catch(error => {
console.log('>>> in CATCH block, error is =>', error);
console.log('>>> in CATCH block, error name is =>', error.name);
console.log('>>> in CATCH block, error message is =>', error.message);
let allKeys = Object.getOwnPropertyNames(error);
console.log(allKeys);
// const errors = [];
// Object.keys(error.message).forEach(key => {
// console.log('>>> key are ', key)
// })
// const keys = Object.keys(error.message);
// console.log(keys);
// const errors = error.message['errors'];
// const errors = error.response.data.errors;
// if (errors) {
// errors.forEach(error => dispatch(setAlert(error.msg, 'danger')));
// }
dispatch({
type: REGISTER_FAIL
});
})
}
Above post call on failure, returns body with error message, an example is below
{
"errors": [
{
"msg": "User already exist with email"
}
]
}
Question
What I'm trying to achieve is, to grab the errors[]
and pass the error message through to a component, the trouble I have is accessing the error[]
array within the returned array message. I'll describe below what I've attempted, it also can be seen in the redux action method I posted above.
Try-1
console.log('>>> in CATCH block, error is =>', error);
yields just Error
Try-2
console.log('>>> in CATCH block, error name is =>', error.name);
yields {"errors":[{"msg":"User already exist with email"}]}
and the typeof this is string
since I'm returning text() return response.text().then(text => { throw Error(text) })
Try-3
When I return as json() return response.json().then(text => { throw Error(text) })
and console.log('>>> in CATCH block, error message is =>', error.message);
yields object.
The questions again What I'm trying to achieve is, to grab the errors[]
and pass the error message through to a component such as below
const errors = error.message; // this is where I'd like to extract the error.
if (errors) {
errors.forEach(error => dispatch(setAlert(error.msg, 'danger')));
}
Hope the above description is clear, please let me know if you require more info, I know I'm missing some crucial knowledge of working with error objects, could someone please shed some light on this please :-)
Upvotes: 20
Views: 78101
Reputation: 3150
To display the full error message in the console:
console.error(error);
To programmatically get the first line of the error:
// Newer browsers:
const message = `${error}`;
// Old and new browsers:
var message = error + '';
Upvotes: -1
Reputation: 9127
Your redux action does work over HTTP. Sometimes the server responds with bad news, and it seems like there's a standardized format the server uses to report that news. Also, sometimes your own code throws. You want to handle both kinds of problem with control structures related to Error
s.
Before we start: your action is marked async
, but you're still chaining .then
and .catch
. Let's switch to async/await, converting this:
export const addEmployee = (/*...*/) = async ( dispatch, getState ) => {
fetch(/* ... */)
.then(response => {
return response.text()
.then(text => {
// happy-path logic
throw Error(text)
})
})
.catch(error => {
// sad-path logic
dispatch(/* ... */)
})
}
...into this:
export const addEmployee = (/*...*/) = async ( dispatch, getState ) => {
try {
let response = await fetch(/* ... */)
let responseText = await response.text()
// happy-path logic
dispatch(/* ... */)
return // a redux action should return something meaningful
} catch ( error ) {
// sad-path logic
dispatch(/* ... */)
return // a failed redux action should also return something meaningful
}
}
Now let's talk about errors.
Meet throw
:
try { throw 'mud' } catch( exception ) { /* exception === 'mud' */ }
try { throw 5 } catch( exception ) { /* exception === 5 */ }
try { throw new Date() } catch( exception ) { /* exception is a Date */ }
You can throw
just about anything. When you do, execution halts and immediately jumps to the closest catch
, searching all the way through the stack until it finds one or runs out of stack. Wherever it lands, the value you provided to throw
becomes the argument received by catch
(known as an "exception"). If nothing catches it, your JS console logs it as an "uncaught exception."
You can throw anything, but what should you throw? I think you should only throw instances of Error
, or one of its subclasses. The two main reasons are that the Error
class does some helpful things (like capturing a stacktrace), and because one of your two sources of failure is already going to be throwing Error
instances, so you must do something similar if you wish to handle both with a single codepath.
Meet Error
:
try {
throw new Error('bad news')
} catch ( error ) {
console.log(error.message)
//> 'bad news'
}
We already know that an Error
will be thrown if code within your action blows up, e.g. JSON.parse
fails on the response body, So we don't have to do anything special to direct execution onto the catch
path in those scenarios.
The only thing we have to be responsible for is to check whether the HTTP response contains something that looks like your server's "standard error payload" (more on that later), which your sample suggests is this:
{
"errors": [
{
"msg": "ERROR CONTENT HERE"
}
]
}
This handling has to be special because no javascript engine considers it an error simply to receive an HTTP payload that can be parsed as JSON and which contains a key named "errors". (Nor should they.) This payload pattern is merely a custom convention used by some or all of the HTTP endpoints that you talk to.
That's not to say it's a bad idea. (I think it's great!) But that explains why it must be done custom: because this pattern is just your private little thing, and not actually special in a way that would make browsers treat it the special way you want.
So here's our plan:
Error
, using the API error content as its messageHere's what that looks like in code:
export const addEmployee = ({
firstName,
surname,
contactNumber,
email
}) => async ( dispatch, getState ) => {
const payloadBody = {
firstName,
surname,
contactNumber,
email
}
try {
// step 1
let response = await fetch('/api/users', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify(payloadBody)
})
let responseText = await response.text()
if (!response.ok) {
// step 2
let errorString = getErrorMessageFromResponseBody(responseText)
throw new Error(errorString) // API errors get thrown here
}
// step 3
let responseJson = JSON.parse(responseText)
dispatch(setAlert('New Employee added', responseJson.user.name))
/*
A redux action should always returns something useful.
addEmployee might return the `user` object that was created.
*/
return responseJson.user
} catch ( error ) {
// all errors land here
dispatch({
type: REGISTER_FAIL,
message: error.message
})
/*
A failed redux action should always return something useful (unless you prefer to throw).
For now, we'll return the reason for the failure.
*/
return error.message
}
}
function getErrorMessageFromResponseBody( string ) {
let errorString = string
try {
let json = JSON.parse(string)
if(json.errors) {
errorString = json.errors[0].msg
}
} catch ( parseOrAccessError ) {}
return errorString
}
Here's what can be thrown to that catch
block:
JSON.parse
when applied to the argumentsfetch
!response.ok
, the whole response payload (or just an error message if the payload contains an API error)How can you tell those different kinds of failure apart? Two ways:
Error
, which you can test for with error instanceof SomeErrorClass
:
JSON.stringify
throws a TypeError
if it can't serialize its argument (if you have custom .toJSON
anywhere, it can also throw anything that throws)fetch
throws a TypeError
if it can't reach the internetJSON.parse
throws a SyntaxError
if the string can't be parsed (if you use a custom reviver, those errors get thrown too)Error
or its subclasses will have a .message
; you can test that string for specific casesHow should you handle them?
JSON.stringify
blows up, it's because you wired your data wrong. In that case, you probably want to do something that will alert the developer that something is broken and help diagnose the issue:
console.error(error)
error.message
fetch
throws, you could dispatch a failure that presents a "fix your wifi" warning to the user.JSON.parse
throws, the server is melting down, and you should show a generic error message.Those are the basic mechanics, but now you confront a messy situation. Let's list some challenges:
TypeError
.JSON.stringify
errors depends on the actual value supplied to that function, so you can't do something like error.message === CONSTANT_STRINGIFY_ERROR_MESSAGE
.msg
value the server can send in an API error.So how are you supposed to tell the difference between a problem reported by a sane server vs a client-side bug vs a broken server vs unusable user data?
First, I recommend creating a special class for API errors. This lets us detect server-reported problems in a reliable way. And it provides a decent place for the logic inside getErrorMessageFromResponseBody
.
class APIError extends Error {}
APIError.fromResponseText = function ( responseText ) {
// TODO: paste entire impl of getErrorMessageFromResponseBody
let message = getErrorMessageFromResponseBody(responseText)
return new APIError(message)
}
Then, we can do:
// throwing
if (!response.ok) {
// step 2
throw APIError.fromResponseText(responseText)
}
// detecting
catch ( exception ) {
if(exception instanceof APIError) {
switch(APIError.message) {
case 'User already exist with email':
// special logic
break
case 'etc':
// ...
}
}
}
Second, when throwing your own errors, never provide a dynamic string as the message.
Consider:
function add( x, y ) {
if(typeof x !== 'number')
throw new Error(x + ' is not a number')
if(typeof y !== 'number')
throw new Error(y + ' is not a number')
return x + y
}
Every time add
is called with a different non-numeric x
, the error.message
will be different:
add('a', 1)
//> 'a is not a number'
add({ species: 'dog', name: 'Fido' }, 1)
//> '[object Object] is not a number'
The problem in both cases is that I've provided an unacceptable value for x
, but the messages are different. That makes it unnecessarily hard to group those cases together at runtime. My example even makes it impossible to tell whether it's x
or y
that offends!
These troubles apply pretty generally to the errors you'll receive from native and library code. My advice is to not repeat them in your own code if you can avoid it.
The simplest remedy I've found is just to always use static strings for error messages, and put some thought into establishing conventions for yourself. Here's what I do.
There are generally two kinds of errors:
In the first case, the relevant info is:
All error messages related to objectionable values ought to include both datapoints, and in a manner that is consistent enough to facilitate flow-control while remaining understandable by a human. And ideally you should be able to grep
the codebase for the literal message to find every place that can throw the error (this helps enormously with maintenance).
Here is how I construct the messages:
[objection] [topic]
There is usually a discrete set of objections:
zipCode = '__!!@'
)I supplement individual apps with more specialized objections as needed, but this set comes up in just about everything.
The topic is almost always the literal variable name as it appears within the code block that threw. To assist with debugging, I think it is very important not to transform the variable name in any way.
This system yields error messages like these:
'missing lastName'
'unknown userId'
'unavailable player_color'
'forbidden emailAddress'
'invalid x'
In the second case, for failed operations, there's usually just one datapoint: the name of the operation (plus the fact that it failed). I use this format:
[operation] failed
As a rule, operation is the routine exactly as invoked:
try {
await API.updateUserProfile(newData)
} catch( error ) {
// can fail if service is down
if(error instanceof TypeError)
throw new Error('API.updateUserProfile failed')
}
This isn't the only way to keep your errors straight, but this set of conventions does make it easy to write new error code without having to think very hard, react intelligently to exceptions, and locate the sources of most errors that can be thrown.
A final topic: it's pretty common for a server to be inconsistent about how it structures its payloads, particularly with errors but also with successes.
Very often, two endpoints will encode their errors using slightly different envelopes. Sometimes a single endpoint will use different envelopes for different failure cases. This is not usually deliberate, but it is often a reality.
You should coerce all the different flavors of server complaint into a single interface before any of this madness can leak into the rest of your application, and the shore of the client/server boundary is the best place to immediatley jettison server weirdness. If you let that stuff escape into the rest of your app, not only will it drive you insane, but it will make you brittle by allowing the server to surface errors deep inside your app, far away from the real source: a violated API contract.
A way to support a variety of envelopes is by adding extra code to getErrorMessageFromResponseBody
for each of the different envelopes:
function getErrorMessageFromResponseBody( string ) {
let errorString = string
/*
"Format A"
{ errors: [{ msg: 'MESSAGE' }] }
used by most endpoints
*/
try { /*... */ } catch ( parseOrAccessError ) {}
/*
"Format B"
{ error: { message: 'MESSAGE' } }
used by legacy TPS endpoint
*/
try { /*... */ } catch ( parseOrAccessError ) {}
/*
"Format C"
{ e: CODE }
used by bandwidth-limited vendor X
use lookup table to convert CODE to a readable string
*/
try { /*... */ } catch ( parseOrAccessError ) {}
return errorString
}
One of the values of having a dedicated APIError class to wrap these things is that the class constructor provides a natural way to gather all this up.
Upvotes: 48