Reputation: 21
I am trying to find the minimum vertex cover by giving the vertex and edge input in specific format from the user using threads. Here is my code:
#include <iostream>
#include <string>
#include <sstream>
#include <fstream>
#include <cctype>
#include <list>
#include <set>
#include <vector>
#include <climits>
#include <memory>
#include <algorithm>
#include <pthread.h>
#include <unistd.h>
#include "minisat/core/Solver.h"
using namespace std;
static void *AVC2_Vertex_Cover(void *);
void min_vertex_cover_algorithm(Graph &graph_builder){
int ret;
pthread_t AVC2_thread;
ret = pthread_create(&AVC2_thread, NULL, AVC2_Vertex_Cover, &graph_builder);
if(ret)
exit(1);
pthread_join(AVC2_thread, NULL);
pthread_exit(NULL);
}
struct Edge{
unsigned v1,v2;
};
typedef std::vector<unsigned> Vertex_vector;
typedef std::list<unsigned > Vertex_Adjacency_list;
typedef std::vector<Vertex_Adjacency_list> Adjacency_Traversal_list;
struct Graph{
std::size_t no_of_edges;
Adjacency_Traversal_list adjacency_list;
void initialize_graph(unsigned vertices_number);
void construct_edge(Edge edge);
void clear(unsigned vertex);
};
void Graph::initialize_graph(unsigned num){
adjacency_list.clear();
no_of_edges = 0;
adjacency_list.resize(num,{});
}
void Graph::construct_edge(Edge edge) {
auto &literal_1 = adjacency_list[edge.v1];
auto &literal_2 = adjacency_list[edge.v2];
literal_1.push_back(edge.v2);
literal_2.push_back(edge.v1);
no_of_edges ++;
}
void *AVC2_Vertex_Cover(void *input)
{
Graph g = *(const Graph *)input;
unsigned int V = g.adjacency_list.size();
bool visited[V];
for (int i=0; i<V; i++)
visited[i] = false;
for (int u=0; u<V; u++)
{
if (visited[u] == false)
{
for(int x : g.adjacency_list[u])
{
int v = x;
if (visited[v] == false)
{
visited[v] = true;
visited[u] = true;
break;
}
}
}
}
// Print the vertex cover
std::cout << "APPROX-VC-2: ";
for (int i=0; i<V; i++){
if (visited[i])
if(i == V-1)
cout << i << std::endl;
else
cout << i << ",";
}
}
void *IO_thread(void *)
{
Graph &graph_builder = *new Graph();
char character_input;
string my_input;
unsigned int no_of_vertices = 0;
string edge_stream;
char prev_choice = ' ';
while (getline(cin, my_input))
{
istringstream stream_string(my_input);
while (stream_string >> character_input)
{
character_input=(toupper(character_input));
try
{
switch (character_input)
{
case 'V' :
if (prev_choice == 'V')
{
cerr << "Error: V must be followed by E only.\n";
break;
}
else
{
stream_string >> no_of_vertices;
if(no_of_vertices <= 0)
{
throw "Invalid number of vertices";
}
graph_builder.initialize_graph(no_of_vertices);
prev_choice = 'V';
break;
}
case 'E' :
{
unsigned int flag_Entry = 0;
if ( prev_choice == 'E')
{
cerr << "Error: V and E always occur together.\n ";
break;
}
else
{
stream_string >> edge_stream;
istringstream edge_stream_character(edge_stream);
char edg_char;
unsigned int temp = 0;
unsigned int v1;
unsigned int v2;
edge_stream_character >> edg_char;
while (edg_char != '}')
{
edge_stream_character >> edg_char;
if (edg_char == '}')
{
flag_Entry = 1;
break;
}
else
{
edge_stream_character >> temp;
v1 = temp;
edge_stream_character >> edg_char;
edge_stream_character >> temp;
v2 = temp;
edge_stream_character >> edg_char;
edge_stream_character >> edg_char;
if (v1 >= no_of_vertices || v2 >= no_of_vertices)
{
cerr << "Error: Vertex out of range.\n";
graph_builder.adjacency_list.clear();
break;
}
graph_builder.construct_edge({v1,v2});
}
}
if(flag_Entry == 1)
{
prev_choice = 'E';
break;
}
min_vertex_cover_algorithm(graph_builder);
prev_choice = 'E';
break;
}
}
}
}
catch (const char* err)
{
cerr << "Error:" << err << endl;
}
}
}
return 0;
}
int main(int argc, char **argv){
int ret;
pthread_t IO_thread;
ret = pthread_create(&IO_thread, NULL, IO_thread,NULL);
if(ret)
return 1;
pthread_join(IO_thread,NULL);
pthread_exit(NULL);
}
I am getting an error:
unknown type name 'Graph'
void min_vertex_cover_algorithm(Graph &graph_builder){
I am not able to find why this error is occuring. It will be very helpful if I get some solutions.
Upvotes: 1
Views: 392
Reputation: 33854
Just like you, the compiler will read from top to bottom. When it reaches the line:
void min_vertex_cover_algorithm(Graph &graph_builder){
It has to go, ok, lets use a Graph
reference. It will look for the declaration of a Graph
, which it cannot find, because you have declared (and defined) it below. To solve this, give the compiler a hint. Declare the Graph
above the function with:
struct Graph;
void min_vertex_cover_algorithm(Graph &graph_builder){
Or simply move the whole struct definition above the function.
Upvotes: 2