Reputation: 153
I have read different answers of similar questions, but they are all old and don't seem to work in the latest version of MUI.
I need to apply the touch ripple effect on a div, but I can't use a button or a ButtonBase
element because there is another button inside it.
Thanks in advance for the reply.
Upvotes: 15
Views: 15166
Reputation: 128
The top answer here is great but I think it can be done better since MUI provides a hook that simplifies the things.
You can implement it by the following way:
import TouchRipple from '@mui/material/ButtonBase/TouchRipple';
import useTouchRipple from '@mui/material/useTouchRipple';
import { Collapse, Divider, Paper, useTheme } from '@mui/material';
import React from 'react';
const App = () => {
const rippleRef = React.useRef(null);
const { getRippleHandlers } = useTouchRipple({
disabled: false,
focusVisible: false,
rippleRef,
});
return (
<div
style={{
position: "relative",
}}
{...getRippleHandlers()}
>
<TouchRipple ref={rippleRef} center={false} />
<Typography>Button</Typography>
</div>
);
}
I also noticed that if you don't provide position: relative
then it ripple effect will be on the whole screen instead of the component you're trying to do so.
Upvotes: 1
Reputation: 290
ButtonBase
APIWith ButtonBase API you can pass component
prop as div
or any component you want
import { ButtonBase, Typography } from "@mui/material";
const App = () => {
return (
<ButtonBase component="div">
<Typography fontSize="1.2rem">Hello, I'm a div with MUI Ripple Effect!</Typography>
</ButtonBase>
)
}
export default App;
Upvotes: 19
Reputation: 81520
Yes, you can use TouchRipple
to emulate the ripple effect. This component is undocumented, but you can see how it's used in the ButtonBase
and learn to use it yourself.
First, you need to pass a ref to TouchRipple
and call ref.current.start(e)
or ref.current.stop(e)
when you want to start or stop the effect respectively.
e
is the event object. When you call start(e)
, it needs the mouse or touch position (from mousedown
or touchstart
event) to know where to start the ripple effect (Source). You can override this behavior by setting center
props to true
, which makes the ripple effect always start at the middle.
Below is the minimum working example to get you started:
function App() {
const rippleRef = React.useRef(null);
const onRippleStart = (e) => {
rippleRef.current.start(e);
};
const onRippleStop = (e) => {
rippleRef.current.stop(e);
};
return (
<div
onMouseDown={onRippleStart}
onMouseUp={onRippleStop}
style={{
display: "inline-block",
padding: 8,
position: "relative",
border: "black solid 1px"
}}
>
Button
<TouchRipple ref={rippleRef} center={false} />
</div>
);
}
Upvotes: 17