Reputation: 31
Actually, I am having a problem with the game I am creating. I have saved as standalone file with all the scenes open in the "build settings", but when I open the executable file the play button does not work in the main menu to start the game. Code:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class CS_MainMenu : MonoBehaviour
{
public void PlayButton()
{
SceneManager.LoadScene("Level 1");
Debug.Log("Game open");
}
void LevelButton()
{
SceneManager.LoadScene("Level 2");
}
void CreditButton()
{
SceneManager.LoadScene("Credits");
}
public void ExitButton()
{
Application.Quit();
Debug.Log("Game closed");
}
//public void QuitButton()
//{
// Application.Quit();
//Debug.Log("Game closed");
}
Upvotes: 0
Views: 440