Reputation: 1805
I currently have a piano app which plays sounds when pressing any button, here's a snippet of the code in main.dart, pubspec.yaml and build.gradle :
I would like to use firebase, but each time I run the code I get the follwing error:
Error: [core/not-initialized] Firebase has not been correctly initialized. Have you added the Firebase import scripts to your index.html file?
main.dart:
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(App());
}
class App extends StatelessWidget {
final Future<FirebaseApp> _initialization = Firebase.initializeApp();
@override
Widget build(BuildContext context) {
return FutureBuilder(
future: _initialization,
builder: (context, snapshot) {
if (snapshot.hasError) {
return MaterialApp(
home: Scaffold(
body: Center(
child: Text(snapshot.error.toString(),
textDirection: TextDirection.ltr)
)
),
);
}
if (snapshot.connectionState == ConnectionState.done) {
return MyApp();
}
return Center(child: CircularProgressIndicator());
},
);
}
}
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
static AudioCache player = AudioCache();
Widget myTone(Color myColor, int myNumber) {
return Expanded(
child: FlatButton(
color: myColor,
onPressed: () {
pressedToneList.add(myNumber);
print(pressedToneList);
setState(() {
player.play('note$myNumber.wav');
});
},
child: null),
);
}
@override
Widget build(BuildContext context) {
// Set landscape orientation
SystemChrome.setPreferredOrientations([
DeviceOrientation.landscapeLeft,
DeviceOrientation.landscapeRight,
]);
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('simon game'),
),
body: SafeArea(
child: Row(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
myTone(Colors.red, 1),
myTone(Colors.orange, 2),
myTone(Colors.yellowAccent, 3),
myTone(Colors.lightBlueAccent, 4),
myTone(Colors.purple, 5),
myTone(Colors.pinkAccent, 6),
sendButton(7),
],
),
),
),
);
}
}
pubspec.yaml :
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.3
audioplayers: ^0.15.1
firebase_core: ^0.7.0
build.gradle:
dependencies {
classpath 'com.android.tools.build:gradle:3.5.0'
classpath 'com.google.gms:google-services:4.3.3'
}
app/build.gradle:
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.technion.pianogameflutterapp"
minSdkVersion 16
targetSdkVersion 28
multiDexEnabled true
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
....
dependencies {
implementation 'com.android.support:multidex:1.0.3'
implementation platform('com.google.firebase:firebase-bom:27.1.0')
}
Upvotes: 1
Views: 9772
Reputation: 357
For people who get this error on IOS, make sure you copied the GoogleService-info.plist file using XCode.
Simply drag and dropping the file in the finder doesn't work.
Upvotes: 3
Reputation: 21
Use the Firebase tool installed in Android studio and follow the steps.
After that, reinstall your app in your device. That should work.
Upvotes: 0
Reputation: 1735
Android
apply plugin: 'com.google.gms.google-services'
at the end of /android/app/build.gradle
and make sure you have places the google-service.json
in your app
directory /android/app/google-service.json
Web (in index.html)
<script src="https://www.gstatic.com/firebasejs/7.20.0/firebase-app.js"></script>
<script src="https://www.gstatic.com/firebasejs/8.4.1/firebase-firestore.js"></script>
<script>
var firebaseConfig = {
apiKey: "",
authDomain: "",
projectId: "",
storageBucket: "",
messagingSenderId: "",
appId: "",
measurementId: ""
};
// Initialize Firebase
firebase.initializeApp(firebaseConfig);
firebase.analytics();
</script>
then flutter clean
and run your app.
Upvotes: 5