Reputation: 89
I am very new to swiftui, and am making a simple game for learning reasons. I have no idea why this error would show because I did basically the same thing a couple of lines up. If you want to check the code yourself just use some random images. I cant post this post because it has to much code. it is telling me that I have to add more text so that is what I am doing right now, you do not have to read this.
import SwiftUI
struct ContentView: View {
var body: some View {
ZStack{
Image("background")
.ignoresSafeArea()
VStack{
Spacer()
Image("logo")
Spacer()
HStack {
Spacer()
Image("card3")
Spacer()
Image("card4")
Spacer()
}
Spacer()
Image("dealbutton")
Spacer()
HStack{
Spacer()
Text("Player")
Spacer()
Text("CPU")
Spacer()
}
.font(/*@START_MENU_TOKEN@*/.title/*@END_MENU_TOKEN@*/)
.foregroundColor(.white)
Spacer()
HStack{
Spacer()
Text("0")
Spacer()
Text("0")
Spacer()
}
Spacer() //here is the error
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
Upvotes: 4
Views: 2766
Reputation: 37085
Note Spacer() is a view, and so you are exceeding the number of views (10) allowed inside another view. Try some variations of this, or use Group {...}:
struct ContentView: View {
var cardView: some View {
Group {
Spacer()
HStack {
Spacer()
Image("card3")
Spacer()
Image("card4")
Spacer()
}
Spacer()
}
}
var textview: some View {
Group {
Spacer()
HStack{
Spacer()
Text("0")
Spacer()
Text("0")
Spacer()
}
Spacer()
}
}
var devView: some View {
Group {
Spacer()
HStack{
Spacer()
Text("Player")
Spacer()
Text("CPU")
Spacer()
}
Spacer()
}
}
var body: some View {
ZStack{
Image("background")
.ignoresSafeArea()
VStack{
Spacer()
Image("logo")
Spacer()
cardView
Image("dealbutton")
devView
.font(.title)
.foregroundColor(.white)
textview
Spacer()
}
}
}
}
Upvotes: 13